Dungeon Crawl Stone Soup version 0.30-a0-1018-g25214051b3 (webtiles) character file. Game seed: 16710141574083812246 167 ytrimaz the Conjurer (level 5, -1/55 HPs) Began as a Gnoll Conjurer on Apr 8, 2023. Slain by a cerulean imp ... wielding a +4 spear of venom ... summoned by Natasha (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (2095 turns). ytrimaz the Conjurer (Gnoll Conjurer) Turns: 2095, Time: 00:02:07 Health: -1/55 AC: 22 Str: 6 XL: 5 Next: 48% Magic: 1/12 EV: 2 Int: 19 God: Gold: 176 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . SeeInvis . c - +0 dagger (speed) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - melded +0 robe rPois + Reflect . (helmet currently unavailable) rElec . Rampage . (cloak currently unavailable) rCorr . NoTele + (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth ++ (no amulet) HPRegen 0.29/turn f - ring of protection from cold MPRegen 0.13/turn (no ring) @: mighty, tree-form A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 176 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.2 Hexes + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Transmutations + Level 1.2 Fire Magic + Level 1.2 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Poison Magic + Level 1.8 Invocations + Level 1.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 6% 3 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Inventory: Hand Weapons c - a +0 dagger of speed (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (melded) Jewellery f - a ring of protection from cold (left branch) (You found it on level 1 of the Dungeon) Scrolls i - a scroll of vulnerability j - a scroll of immolation l - a scroll of teleportation m - a scroll of magic mapping o - a scroll of enchant weapon {unknown} Potions b - a potion of magic k - a potion of degeneration {unknown} n - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9897 Altars: Annotations: D:2 Natasha ###'##### ........# #.# ........# #.# ... ........# #.# ... #'#'##### #.# .... #.#.# ####(# .... #.#.# ######....# #..# ..#.# #....'....##5h# ###.# #.####...♣#..# ..#.# #.#.##....55# #.#.# #.#........#...... ..#.####.#.#.....## ..... ..#........#.....# .... ..######.#.......# ... #.#.# #.#.##....# .. #.#.####.........# . #.#..............# You could see 2 cerulean imps. Message History 😎 MP[-1] You lost 1 mp, and now have 9/12 mp. The magic dart hits Terence but does no damage. 😎 MP[-1] You lost 1 mp, and now have 8/12 mp. The magic dart hits Terence. Natasha mumbles some strange words. 😎 MP[-1] You lost 1 mp, and now have 7/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 mace of protection and wearing a +0 scale mail (moderately wounded, 83% to hit) The searing ray hits Terence. (Press . to maintain the ray.) Terence asks, "Do you want it fast or slow?" 😎 MP[-2] You lost 2 mp, and now have 5/12 mp. The searing ray hits Terence! Natasha casts a spell. Terence hits you with a +5 mace of protection! 😕 HP[-8] You take 8 damage, and now have 29/37 hp. MASSIVE DAMAGE!! (PAUSE) The searing ray misses Terence. The searing ray misses the cerulean imp. Terence hits you with a +5 mace of protection! 😮 HP[-10] MP[-1] You take 10 damage, and now have 19/37 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 4/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 mace of protection and wearing a +0 scale mail (almost dead, 83% to hit) The searing ray hits Terence but does no damage. The searing ray hits the cerulean imp. (Press . to maintain the ray.) The cerulean imp hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +4 spear of venom. * * * LOW HITPOINT WARNING * * * You are poisoned. Terence hits you with a +5 mace of protection. * * * LOW HITPOINT WARNING * * * 😱 HP[-13] MP[-2] You take 13 damage, and now have 6/37 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 2/12 mp. It was a potion of curing. You feel better. The cerulean imp closely misses you. The cerulean imp barely misses you. Terence closely misses you. 😨 HP[+5] You regained 5 hp, and now have 11/37 hp. Unknown command. Press: ? - help, v - describe, . - travel Here: a cerulean imp, wielding a +0 spear (summoned) The floor. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 mace of protection and wearing a +0 scale mail (almost dead, 83% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The cerulean imp barely misses you. Terence hits you with a +5 mace of protection! * * * LOW HITPOINT WARNING * * * 😱 HP[-9] MP[-2] You take 9 damage, and now have 2/37 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 0/12 mp. Without enough magic to sustain it, your searing ray dissipates. The cerulean imp hits you but does no damage. Terence barely misses you. 😱 HP[+1] Unknown command. It was a potion of might. You feel very mighty all of a sudden. The cerulean imp hits you but does no damage. Terence closely misses you. Okay, then. Unknown command. You puncture Terence! You kill Terence! The cerulean imp hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] MP[+1] You take 2 damage, and now have 1/37 hp. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The cerulean imp hits you with a +4 spear of venom. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.8 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Ranged Weapons | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Hexes | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Transmutations | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Poison Magic | 1 | 1.2 Dodging | | 4.8 Stealth | | 4.4 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 4 | 1 || 5 Cast: Magic Dart | 57 | 27 || 84 Searing Ray | | 4 || 4 Use: Scroll | 4 | 2 || 6 Potion | | 3 || 3 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 11 | 7 || 18 Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, nicolae_hexahallways D:2: layout_basic, uniq_jessica, uniq_natasha, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 239 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 539 | D:1 | Reached skill level 5 in Spellcasting 539 | D:1 | Reached XP level 3. HP: 7/25 MP: 0/9 1353 | D:2 | Learned a level 2 spell: Searing Ray 1443 | D:2 | Reached skill level 1 in Invocations 1557 | D:2 | Reached skill level 1 in Fighting 1557 | D:2 | Reached skill level 1 in Short Blades 1557 | D:2 | Reached skill level 1 in Long Blades 1557 | D:2 | Reached skill level 1 in Axes 1557 | D:2 | Reached skill level 1 in Maces & Flails 1557 | D:2 | Reached skill level 1 in Polearms 1557 | D:2 | Reached skill level 1 in Staves 1557 | D:2 | Reached skill level 1 in Ranged Weapons 1557 | D:2 | Reached skill level 1 in Throwing 1557 | D:2 | Reached skill level 1 in Armour 1557 | D:2 | Reached skill level 1 in Shields 1557 | D:2 | Reached skill level 1 in Unarmed Combat 1557 | D:2 | Reached skill level 1 in Evocations 1679 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/11 1879 | D:2 | Noticed Natasha 1879 | D:2 | Noticed Jessica 1882 | D:2 | Killed Natasha 1883 | D:2 | Reached skill level 1 in Hexes 1883 | D:2 | Reached skill level 1 in Summonings 1883 | D:2 | Reached skill level 1 in Necromancy 1883 | D:2 | Reached skill level 1 in Translocations 1883 | D:2 | Reached skill level 1 in Transmutations 1883 | D:2 | Reached skill level 1 in Fire Magic 1883 | D:2 | Reached skill level 1 in Ice Magic 1883 | D:2 | Reached skill level 1 in Air Magic 1883 | D:2 | Reached skill level 1 in Earth Magic 1883 | D:2 | Reached skill level 1 in Poison Magic 1885 | D:2 | Killed Jessica 1890 | D:2 | Reached XP level 5. HP: 37/37 MP: 1/12 2020 | D:2 | Noticed Natasha 2031 | D:2 | Killed Natasha 2079 | D:2 | Noticed Terence 2082 | D:2 | Noticed Natasha 2088 | D:2 | HP: 6/37 [Terence/+5 mace of protection (6)] 2091 | D:2 | HP: 2/37 [Terence/+5 mace of protection (9)] 2094 | D:2 | Killed Terence 2095 | D:2 | Slain by a cerulean imp Vanquished Creatures Jessica (D:2) Terence (D:2) Natasha (twice) (D:2) A gnoll (D:1) 2 adders (D:2) 3 ball pythons (D:2) 7 endoplasms 2 goblins (D:2) 2 hobgoblins (D:2) 3 quokkas (D:1) 4 bats (D:1) 4 frilled lizards 6 kobolds 3 rats 41 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 131 | 108 | 45.2 | 38 | 3 | 7.3 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 91 | 108 | 54.3 | 19 | 3 | 13.6 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 119.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 119.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2101 | 2088 | 13 | 102 | 1797 | 2 | 1050.5 | Dungeon | 2101 | 2088 | 13 | 102 | 1797 | 2 | 1050.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1288 daAuts D:2: 812 daAuts