Dungeon Crawl Stone Soup version 0.30-a0-1161-g0704695555 (webtiles) character file. Game seed: 15224234387302382942 4 ytrimaz the Shield-Bearer (level 1, -1/16 HPs) Began as an Octopode Fighter on Apr 27, 2023. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (29 turns). ytrimaz the Shield-Bearer (Octopode Fighter) Turns: 29, Time: 00:00:13 Health: -1/16 AC: 1 Str: 15 XL: 1 Next: 60% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . b - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -4) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: * Level 3.1 Fighting + Level 2.0 Long Blades - Level 3.0 Dodging * Level 3.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 buckler (worn) Potions c - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5967 Altars: .# ###+#.# ....#.# ....) ### #...# +.# #...## #.# #g...# #.# #g@# # #.####..#..### #......†..>... #.####.####### ####'####... ##PP#.#PP##### ##P.P#.#~~P## ##PPP.#.#~~~P## #P....#.#~~~~P# You could see 2 goblins. Message History Options error: Missing colour in message_colour setting: 'no\' Options error: Missing colour in message_colour setting: 'no!\"' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'and clutches his wounds' Options error: Missing colour in message_colour setting: '\"What am I doing in here\?\"' Options error: Missing colour in message_colour setting: 'briefly' Options error: Missing colour in message_colour setting: 'now there\.\"' Options error: Missing colour in message_colour setting: 'my child' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'you see no one' Options error: Missing colour in message_colour setting: 'you\'re it!\"' Options error: Missing colour in message_colour setting: 'Boring in death\"' Options error: Missing colour in message_colour setting: 'baby\' Options error: Missing colour in message_colour setting: 'burn!\"' Options error: Missing colour in message_colour setting: 'mortal\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'this looks better\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'my (child|children)!\"' Options error: Missing colour in message_colour setting: 'stopping explore' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, ytrimaz the Octopode Fighter. The breathtaking Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! There is an open door here. The dart slug barely misses you. You hit the dart slug. You grab the dart slug. You constrict the dart slug, but do no damage. The dart slug bites you. 😕 HP[-2] You take 2 damage, and now have 14/16 hp. You slash the dart slug! You kill the dart slug! No target in view! Unknown command. No target in view! A rat comes into view. Found a stone staircase leading down. 😎 HP[+2] Your hp is fully restored (16). A rat is nearby! A rat is nearby! A rat is nearby! A kobold comes into view. It is wielding a +1 whip of venom. The rat bites you. 😕 HP[-2] You take 2 damage, and now have 14/16 hp. You barely miss the rat. You grab the rat. You constrict the rat. The kobold shouts! The rat misses you. A goblin comes into view. It is wielding a +0 club. The rat bites you. You are too injured to fight recklessly! 😮 HP[-2] You take 2 damage, and now have 12/16 hp. Unknown command. The goblin shouts! You hit the rat. You kill the rat! You hear an angry hiss. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! 😕 HP[+1] You closely miss the goblin. Your grab misses the goblin. A goblin comes into view. It is wielding a +0 club. The kobold hits you with a +1 whip of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The goblin barely misses you. 😨 HP[-5] You take 5 damage, and now have 8/16 hp. MASSIVE DAMAGE!! (PAUSE) Okay, then. You hit the kobold. Your grab misses the kobold. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin barely misses you. The kobold closely misses you. 😨 HP[-3] You take 3 damage, and now have 5/16 hp. Unknown command. You slash the kobold! You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel sick. You block the goblin's attack. The goblin barely misses you. 😱 HP[-2] You take 2 damage, and now have 3/16 hp. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You block the goblin's attack. The goblin hits you with a +0 club. You die... Action || total ---------------------------++------- Melee: Long sword || 7 Constrict || 2 Dodge: Dodged || 6 Block: Buckler || 2 Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, serial_shops, shop, minmay_door_square, minmay_surrounded Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 28 | D:1 | HP: 3/16 [poisoned by a kobold] 29 | D:1 | Slain by a goblin Vanquished Creatures A dart slug (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Long sword || 7 Constrict || 2 Dodge: Dodged || 6 Block: Buckler || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 13 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 13 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts