Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 1263529582593185745 26154 ytrimaz the Unseen (level 13, -13/86 HPs) Began as an Octopode Brigand on May 11, 2023. Was a Believer of Ashenzari. Killed by divine providence ... invoked by an orc priest ... led by an orc warlord (14 damage) ... on level 2 of the Orcish Mines. The game lasted 00:24:26 (16081 turns). ytrimaz the Unseen (Octopode Brigand) Turns: 16081, Time: 00:24:27 Health: -13/86 AC: 1 Str: 12 XL: 13 Next: 24% Magic: 10/13 EV: 34 Int: 14 God: Ashenzari [**....] Gold: 586 SH: 0 Dex: 24 Spells: 10/12 levels left rFire + + . P - +1 long sword (elec) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . g - ring of Supernal Understanding {Dex+6, Alch, Melee} (curse) rCorr + d - ring of the Sibylline Sun {rCorr, Self, Cun} (curse) SInv + z - ring of the Enigmatic God {rF+, Evo, Cun} (curse) Will ..... R - ring "Yjonn" {Wiz rF+ Str+2} Stlth ++++++++++ y - +5 ring of evasion HPRegen 0.34/turn H - ring "Share My Omission" {SInv, Alch, Comp} (curse) MPRegen 0.13/turn I - ring of wizardry N - ring "Scepticism of Ashenzari" {Wiz rPois rC+ Slay+3 Stlth+, Range, Elem} (curse) %: wizardry (x3) @: wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Curse Item, Shatter the Chains You were on level 2 of the Orcish Mines. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 3 branches of the dungeon, and saw 17 of its levels. You also visited: Ossuary. You collected 1756 gold pieces. You spent 1170 gold pieces at shops. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 6.0(7.2) Fighting - Level 2.4(5.9) Short Blades + Level 7.6(9.0) Long Blades - Level 2.0(2.9) Throwing * Level 16.4(18.0) Dodging - Level 20.1(21.6) Stealth You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Wereblood Tmut 0% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 5% 1 Kiss of Death Conj/Necr 0% 2d5 6% 1 Magic Dart Conj 0% 1d3 6% 1 Shock Conj/Air 0% 1d3 6% 1 Call Imp Summ 0% N/A 9% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 9% 2 Poisonous Vapours Pois/Air 0% N/A 9% 2 Static Discharge Conj/Air 0% 2-2/arc 9% 2 Sublimation of Blood Necr 0% N/A 9% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 16% 3 Spider Form Tmut/Pois 0% N/A 16% 3 Swiftness Air 0% N/A 16% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 16% 3 Confusing Touch Hex 0% N/A 17% 3 Dazzling Flash Conj/Hex 0% N/A 17% 3 Airstrike Air 0% 2d(0-16) 43% 4 Anguish Hex/Necr 0% N/A 43% 4 Dispel Undead Necr 0% 3d6 43% 4 Summon Lightning Spire Summ/Air 0% N/A 43% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 45% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 77% 5 Starburst Conj/Fire 0% 6d3 99% 6 Inventory: Hand Weapons a - a +2 dagger f - the +5 dagger of the Secret Continents {protect, Stlth+} (You bought it in a shop on level 2 of the Dungeon) Stlth: It makes you more stealthy. q - a +0 scimitar of holy wrath (You bought it in a shop on level 2 of the Dungeon) v - a +1 scimitar of holy wrath (You took it off Blork the orc on level 6 of the Dungeon) P - a +1 long sword of electrocution (weapon) (You took it off an orc warrior on level 1 of the Orcish Mines) Missiles b - 42 poisoned darts (quivered) c - 11 curare-tipped darts Jewellery d - the cursed ring of the Sibylline Sun (right tentacle) {rCorr, Self, Cun} (You found it on level 4 of the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Cunning: Dodging and Stealth. g - the cursed ring of Supernal Understanding (left tentacle) {Dex+6, Alch, Melee} (You found it on level 2 of the Dungeon) [ring of dexterity] Dex: It affects your dexterity (+6). It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. x - a ring of wizardry (You found it on level 6 of the Dungeon) y - a +5 ring of evasion (on tentacle) (You found it on level 7 of the Dungeon) z - the cursed ring of the Enigmatic God (on tentacle) {rF+, Evo, Cun} (You found it on level 6 of the Dungeon) [ring of protection from fire] rF: It protects you from fire. It has a curse which improves the following skills: Evocations: Evocations. Cunning: Dodging and Stealth. H - the cursed ring "Share My Omission" (on tentacle) {SInv, Alch, Comp} (You found it on level 8 of the Dungeon) [ring of see invisible] SInv: It lets you see invisible. It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Companions: Summonings and Necromancy. I - a ring of wizardry (on tentacle) (You found it on level 8 of the Dungeon) N - the cursed ring "Scepticism of Ashenzari" (on tentacle) {Wiz rPois rC+ Slay+3 Stlth+, Range, Elem} (You bought it in a shop on level 2 of the Dungeon) [ring of wizardry] It improves your spell success rate. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. R - the ring "Yjonn" (on tentacle) {Wiz rF+ Str+2} (You found it on level 13 of the Dungeon) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+2). rF: It protects you from fire. Wands s - a wand of mindburst (32) (You found it on level 5 of the Dungeon) t - a wand of flame (39) (You took it off Edmund on level 5 of the Dungeon) A - a wand of digging (6) (You found it on level 2 of the Lair of Beasts) J - a wand of light (11) (You took it off Grum on level 8 of the Dungeon) K - a wand of iceblast (15) (You found it on level 8 of the Dungeon) Scrolls e - 2 scrolls of teleportation i - 4 scrolls of magic mapping j - a scroll of blinking o - a scroll of summoning p - 4 scrolls of amnesia r - 4 scrolls of enchant armour B - 2 scrolls of fog D - 4 scrolls of enchant weapon G - a scroll of vulnerability O - 2 scrolls of poison Q - a scroll of silence Potions h - 3 potions of lignification k - 3 potions of flight l - 2 potions of curing m - a potion of brilliance n - 2 potions of haste u - 4 potions of cancellation w - 2 potions of mutation C - 4 potions of might E - a potion of attraction F - a potion of magic L - a potion of ambrosia Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Zot: 26493 Temple (0/1) D:6 Lair (2/5) D:11 Zot: 10204 Swamp (0/4) Lair:2 Orc (2/2) D:11 Zot: 10726 Ossuary (visited) Snake: Lair:2-3 Spider: Lair:2-3 Elf: Orc:2 Vaults: D:13-14 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Ru Sif Muna Uskayaw Wu Jian Zin Shops: D:2 !(*= D:5 (*[ D:7 [ Orc:2 * Annotations: D:13 exclusion: orange crystal statue Lair:2 1 runed translucent door Orc:1 1 runed translucent door, roninjake's ghost, journeyman DsFi Orc:2 Azrael , .........$ ,, .........## , ..........# , ..........## ....................# #......o.o......$...# o......o........o..# .∩...oo.......ooo9.# ......o.....o.oo@..# .o...ooo.......o....# *#.$.oo......#.....## #..o.