Dungeon Crawl Stone Soup version 0.31-a0-37-g98a128e1d9 (webtiles) character file. Game seed: 16488163931353721409 0 ytrimaz the Shield-Bearer (level 1, 13/13 HPs) Began as a Gnoll Wanderer on May 15, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). ytrimaz the Shield-Bearer (Gnoll Wanderer) Turns: 0, Time: 00:00:10 Health: 13/13 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 9 God: Gold: 0 SH: 7 Dex: 14 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . e - +2 buckler rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 6.4 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 3.6 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 2.3 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 5% N/A 54% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) e - a +2 buckler (worn) Scrolls c - a scroll of blinking Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: ### #@# #.# #P. #~.~ #~~~≈ #≈≈≈≈≈ #≈≈~~~~ #≈~PP≈≈≈ There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4375) Bad monster_list_colour key: strict_neutral Options error: Unknown color in colour mapping: 'purle:scroll.*immolation' Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'so you fail to move' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'saying\' Options error: Missing colour in message_colour setting: '\"No\' Options error: Missing colour in message_colour setting: 'no\' Options error: Missing colour in message_colour setting: 'no!\"' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'and clutches his wounds' Options error: Missing colour in message_colour setting: '\"What am I doing in here\?\"' Options error: Missing colour in message_colour setting: 'briefly' Options error: Missing colour in message_colour setting: 'now there\.\"' Options error: Missing colour in message_colour setting: 'my child' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'you see no one' Options error: Missing colour in message_colour setting: 'you\'re it!\"' Options error: Missing colour in message_colour setting: 'Boring in death\"' Options error: Missing colour in message_colour setting: 'baby\' Options error: Missing colour in message_colour setting: 'burn!\"' Options error: Missing colour in message_colour setting: 'mortal\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'this looks better\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'my (child|children)!\"' Options error: Missing colour in message_colour setting: 'stopping explore' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, ytrimaz the Gnoll Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 pair of gloves, a scroll of blinking, a +0 leather armour, a +2 buckler; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Guardian Golem. Okay, then. Casting: Summon Small Mammal (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_rooms, grunt_decor_one_mirror, minivault_14, st_stairs_5, minmay_tromino_mix6 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | ytrimaz set off with the following items: a +0 dagger, a +0 | pair of gloves, a scroll of blinking, a +0 leather armour, | a +2 buckler; and the following spell memorised: Summon | Small Mammal; and the following spells available to | memorise: Summon Guardian Golem. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+