Dungeon Crawl Stone Soup version 0.31-a0-455-g1a7b003ef0 (webtiles) character file. Game seed: 14851597152997384865 3 ytrimaz the Changeling (level 1, 0/13 HPs) Began as an Octopode Shapeshifter on Aug 4, 2023. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (76 turns). ytrimaz the Changeling (Octopode Shapeshifter) Turns: 76, Time: 00:00:39 Health: 0/13 AC: 1 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: beast-form A: beast (slay +2), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.0 Unarmed Combat * Level 3.1 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Talismans b - a beast talisman (active) Potions a - a potion of lignification Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5923 Altars: ###..#.# #.#.# ###..#.# ##.#.# ....##.###....# ## ###[##.##.#.#.#### . ..#.##.#.....#†..#h# #.#.#.....#.#(##.#.##.h# #.#.#.####............# ..#.#.# ##.####.#[##.# ###.#.# #.# #h#.# ....#.#####....>gg..!.# ###.........####.#=#### ###...#####.# #.#.# ......# #.# . #.###.# #.# ## #.# #.# #.# #.# #.# #.# #.# #.# You could see a jackal, a hobgoblin and a goblin. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4375) Bad monster_list_colour key: strict_neutral Options error: Unknown color in colour mapping: 'purle:scroll.*immolation' Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, ytrimaz the Octopode Shapeshifter. Will you be the one to retrieve the majestic Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A ball python comes into view. Found an escape hatch in the floor. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! Okay, then. You tentacle-slap the ball python. You kill the ball python! No target in view! There is an escape hatch in the floor here. Key pressed, stopping explore. You see here a +0 robe. Key pressed, stopping explore. 2 ball pythons come into view. There are monsters nearby! There are monsters nearby! The ball python hisses angrily. x2 The ball python misses you. The ball python closely misses you. You barely miss the ball python. You grab the ball python. You squeeze the ball python. You kill the ball python! You tentacle-slap the ball python. You grab the ball python. You squeeze the ball python. You kill the ball python! You see here a ball python corpse. No target in view! Unknown command. No target in view! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! A hobgoblin comes into view. Found a stone staircase leading down. A jackal comes into view. A jackal comes into view. The goblin hits you with a +0 club. 😮 HP[-4] You take 4 damage, and now have 9/13 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The jackal barks! You hear a bark! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 2 Tentacles || 2 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, minmay_small_reverse_x Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 76 | D:1 | Slain by a hobgoblin Vanquished Creatures 3 ball pythons (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 2 Tentacles || 2 Dodge: Dodged || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 60 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 60 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts