Dungeon Crawl Stone Soup version 0.31-a0-620-gd1cbd99268 (webtiles) character file. Game seed: 6283683246497283807 10 ytrimaz the Changeling (level 2, 19/21 HPs) Began as a Demonspawn Shapeshifter on Aug 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (147 turns). ytrimaz the Changeling (Demonspawn Shapeshifter) Turns: 147, Time: 00:00:14 Health: 19/21 AC: 2 Str: 15 XL: 2 Next: 10% Magic: 2/2 EV: 12 Int: 9 God: Gold: 7 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: beast-form A: beast (slay +1), demonic magic 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) Spells you cast may paralyse adjacent enemies. Skills: - Level 1.0 Fighting - Level 1.7 Dodging + Level 2.9 Unarmed Combat * Level 3.0 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Scrolls e - a scroll of enchant armour {unknown} Potions b - a potion of lignification Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5854 Altars: .#........# .........# #........# ### #........## ..# .......... ..# .......#. ..# #........ ..# #h# '## #.# ## #.# # #.# #)# #.# #### ##########.##.#.. .... .................. #### #####..##.####... There were no monsters in sight! Message History 😮 HP[-3] You take 3 damage, and now have 9/15 hp. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. 😮 HP[+1] You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin hits you. 😮 HP[-1] You take 1 damage, and now have 9/15 hp. Unknown command. You closely miss the hobgoblin. The hobgoblin closely misses you. You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! You are too injured to fight recklessly! You see here a hobgoblin corpse. Unknown command. You are too injured to fight recklessly! e - a scroll labelled ZAUCKE FESEE 😎 HP[+6] Your hp is fully restored (15). There is a stone staircase leading down here. Found a stone staircase leading down. There is an escape hatch in the floor here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. No target in view! A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. The ball python barely misses you. The ball python bites you. The ball python closely misses you. 😕 HP[-2] You take 2 damage, and now have 13/15 hp. A ball python is nearby! You hit the ball python. You kill the ball python! A goblin comes into view. It is wielding a +0 club. 😎 HP[+2] Your hp is fully restored (15). A goblin is nearby! A goblin is nearby! Unknown command. You hit the goblin. You kill the goblin! You see here a +0 club. A ball python comes into view. The ball python hisses angrily. You hear a bark! A bat comes into view. Unknown command. A jackal comes into view. The jackal barks! A jackal comes into view. There are monsters nearby! There are monsters nearby! You hit the bat. You kill the bat! You closely miss the ball python. The ball python closely misses you. The ball python barely misses you. You barely miss the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You hit the jackal. The jackal bites you. A jackal comes into view. The jackal bites you. 😕 HP[-3] You take 3 damage, and now have 12/15 hp. The jackal barks! You hit the jackal. You kill the jackal! Your Shapeshifting skill increases to level 3! 😕 HP[+1] You closely miss the jackal. The jackal closely misses you. Unknown command. You hit the jackal. The jackal misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. 😕 HP[+6] MP[+1] You now have 21 max hp (+6). You regained 6 hp, and now have 19/21 hp. Your mp is fully restored (2). You punch the jackal! You kill the jackal! Things that are here: a jackal corpse; a ball python corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Shapeshifting | 3 | 3.0 Fighting | | 1.0 Dodging | | 1.7 Unarmed Combat | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 19 Punch || 1 Armour: Animal skin || 2 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_l, st_stairs_2, grunt_decor_mini_mirrors, grunt_decor_resistance, serial_park_tiny_1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Demonspawn Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 142 | D:1 | Reached skill level 3 in Shapeshifting 145 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 145 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 147 | D:1 | Quit the game Vanquished Creatures 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 9 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 4 | 26.7 | 7 | 2 | 22.2 +---------+---------+-------+---------+---------+------- D:1 | 11 | 4 | 26.7 | 7 | 2 | 22.2 +---------+---------+-------+---------+---------+------- Skill XL: | 1 | ---------------+----+----- Shapeshifting | 3 | 3.0 Fighting | | 1.0 Dodging | | 1.7 Unarmed Combat | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 19 Punch || 1 Armour: Animal skin || 2 Dodge: Dodged || 8 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 0 | 112 | 1 | 146.0 | Dungeon | 146 | 146 | 0 | 0 | 112 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 146 daAuts