Dungeon Crawl Stone Soup version 0.31-a0-1206-g41278d8d1d (webtiles) character file. Game seed: 10325149500536694248 0 ytrimaz the Firebug (level 1, 10/10 HPs) Began as a Gargoyle Fire Elementalist on Dec 13, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (0 turns). ytrimaz the Firebug (Gargoyle Fire Elementalist) Turns: 0, Time: 00:00:14 Health: 10/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.5 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: #### # # ..## #... . . ...# #.### #+# ###.# #.#PP #.# PP#.# #P⌠P#.#P⌠P# PP#.#PP ..#####.#####.# +..:.@....+ ..#####.#####.. PP#.#PP #P⌠P#.#P⌠P# #.#PP #.# PP#.# #.### #+# ###.# .... . . ...# #### . # .### There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4375) Bad monster_list_colour key: strict_neutral Options error: Unknown color in colour mapping: 'purle:scroll.*immolation' Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, ytrimaz the Gargoyle Fire Elementalist. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a book of Conjurations. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_corners, ebering_ecumenical_altar_mist, serial_shops, nicolae_shop_window_shopping Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Gargoyle Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+