Dungeon Crawl Stone Soup version 0.32-a0-361-g289a535e89 (webtiles) character file. Game seed: 287301379803850875 48337 ytrimaz the Cleaver (level 14, 0/110 HPs) Began as a Coglin Gladiator on Feb 19, 2024. Was a High Priest of Okawaru. Slain by a 12-headed hydra (9 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:20:16 (14617 turns). ytrimaz the Cleaver (Coglin Gladiator) Turns: 14617, Time: 00:20:16 Health: 0/110 AC: 25 Str: 30 XL: 14 Next: 45% Magic: 19/19 EV: 9 Int: 7 God: Okawaru [*****.] Gold: 1004 SH: 0 Dex: 16 Spells: 13/13 levels left rFire . . . a - +1 war axe {Matia} rCold . . . v - +2 hand axe (vamp) {Bozidara} rNeg . . . i - +0 plate armour rPois . c - +2 helmet rElec . u - +2 cloak of Cefuy {rF- Str+4 SInv Stlth+} rCorr . (no gloves) SInv + y - +0 pair of boots Will +.... h - amulet of regeneration Stlth p - +6 ring of strength HPRegen 1.18/turn K - ring of protection from fire MPRegen 0.16/turn %: no passive effects @: studying Dodging, revving, stiff-legged, very slow A: off-hand wielding, slow wielding, warmup strikes, warmup strides a: Renounce Religion, Heroism, Finesse, Duel You were on level 5 of the Lair of Beasts. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 4 branches of the dungeon, and saw 21 of its levels. You collected 1004 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your first movements take longer. Skills: + Level 10.2 Fighting - Level 14.0 Axes - Level 1.7 Throwing + Level 14.0 Armour - Level 2.6 Dodging - Level 7.0 Invocations - Level 8.1 Evocations You had 13 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 95% 1 Slow Hex 0% N/A 95% 1 Blink Tloc 0% N/A 99% 2 Lesser Beckoning Tloc 0% N/A 99% 2 Mercury Vapours Alch/Air 0% N/A 99% 2 Momentum Strike Conj/Tloc 0% 3d8 99% 2 Scorch Fire 0% 2d5 99% 2 Searing Ray Conj 0% 2d4 99% 2 Confusing Touch Hex 0% N/A 100% 3 Gell's Gravitas Tloc 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Teleport Other Tloc 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Silence Hex/Air 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Polar Vortex Ice 0% N/A 100% 9 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Animate Armour Summ/Erth Unusable N/A N/A 4 Sculpt Simulacrum Ice/Alch Unusable N/A N/A 6 Summon Cactus Giant Summ Unusable N/A N/A 6 Inventory: Hand Weapons a - a +1 war axe (weapon) {Matia} v - a +2 vampiric hand axe (worn) {Bozidara} (You took it off an orc on level 5 of the Dungeon) S - a +0 war axe (You found it on level 1 of the Lair of Beasts) Missiles d - 4 throwing nets e - a javelin k - 2 silver javelins Armour c - a +2 helmet (worn) i - a +0 plate armour (worn) (You found it on level 3 of the Dungeon) u - the +2 cloak of Cefuy (worn) {rF- Str+4 SInv Stlth+} (You found it on level 5 of the Dungeon) Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. y - a +0 pair of boots (worn) (You found it on level 6 of the Dungeon) Jewellery b - a ring of wizardry (You found it on level 2 of the Dungeon) h - an amulet of regeneration (around neck) (You found it on level 1 of the Dungeon) l - a ring of flight (You took it off Nessos on level 12 of the Dungeon) p - a +6 ring of strength (left grasper) (You found it on level 4 of the Dungeon) w - a +4 ring of protection (You found it on level 7 of the Dungeon) x - a +6 ring of dexterity (You found it on level 5 of the Dungeon) A - a ring of magical power (You took it off an orc on level 6 of the Dungeon) K - a ring of protection from fire (right grasper) (You found it on level 14 of the Dungeon) X - a +6 ring of strength (You found it on level 4 of the Lair of Beasts) Wands E - a wand of roots (20) (quivered) (You found it on level 8 of the Dungeon) F - a wand of flame (28) (You found it on level 9 of the Dungeon) H - a wand of mindburst (5) (You found it on level 9 of the Dungeon) Scrolls f - 2 scrolls of blinking g - 5 scrolls of teleportation t - a scroll of immolation B - 3 scrolls of enchant weapon D - 3 scrolls of poison G - a scroll of torment J - 2 scrolls of revelation L - 3 scrolls of enchant armour N - 4 scrolls of identify R - 2 scrolls of amnesia U - a scroll of fog Z - a scroll of vulnerability Potions j - 5 potions of attraction m - 8 potions of haste n - 2 potions of ambrosia o - a potion of berserk rage s - 6 potions of curing z - 2 potions of heal wounds C - 2 potions of magic I - a potion of enlightenment M - a potion of might O - a potion of brilliance P - a potion of mutation T - a potion of lignification V - a potion of cancellation Y - a potion of resistance Miscellaneous q - a phial of floods (You found it on level 12 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Zot: 26247 Temple (1/1) D:7 Zot: 5998 Lair (5/5) D:8 Zot: 26352 Shoals (0/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (1/2) D:11 Zot: 5968 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Annotations: Lair:4 exclusion: oklob plant ...!.......~~~~~.PP.... ..h.........~~~~~......... .......................#.P. ......J.#.#.P..PP.....<#... ......J.......J....#....... ...h.J.............#....... ..........†#.##....[....... .........