Dungeon Crawl Stone Soup version 0.32-a0-699-g1ee5eff69a (webtiles) character file. Game seed: 17152982522717460240 79 ytrimaz the Shooter (level 4, -4/55 HPs) Began as a Coglin Hunter on Mar 14, 2024. Slain by an ogre ... wielding a +0 giant club (20 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (1921 turns). ytrimaz the Shooter (Coglin Hunter) Turns: 1921, Time: 00:01:52 Health: -4/55 AC: 22 Str: 10 (12) XL: 4 Next: 37% Magic: 4/4 EV: 2 Int: 5 (8) God: Gold: 102 SH: 0 Dex: 17 (19) Spells: 3/3 levels left rFire . . . a - +2 sling {Dusana} rCold . . . d - +0 sling {Tawil} rNeg . . . r - melded +2 ring mail of a sewer {^Contam rC+ rN+ rCorr} rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn (no gizmo) %: no passive effects @: brilliant, tree-form, revved A: stationary, stasis, torment immunity, boosted hp, off-hand wielding, slow wielding, warmup strikes, (no jewellery) a: Invent Gizmo You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. ((You cannot equip rings or amulets.)) Skills: + Level 3.8 Fighting - Level 4.0 Ranged Weapons - Level 2.2 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Manifold Assault Tloc 0% N/A 99% 4 Dispersal Tloc 0% N/A 100% 6 Disjunction Tloc 0% N/A 100% 8 Inventory: Hand Weapons a - a +2 sling (weapon) {Dusana} d - a +0 sling (offhand) {Tawil} Armour c - a +0 leather armour r - the +2 ring mail of a sewer (melded) {^Contam rC+ rN+ rCorr} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Scrolls b - a scroll of butterflies e - 2 scrolls of enchant weapon {unknown} f - a scroll of silence {unknown} h - 2 scrolls of revelation {unknown} i - a scroll of acquirement {unknown} j - a scroll of fear {unknown} n - a scroll of noise {unknown} o - a scroll of teleportation {unknown} s - a scroll of identify {unknown} Potions l - a potion of brilliance m - 2 potions of degeneration Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16055 Altars: Shops: D:1 ( #.. ##...###...# #.# ##....###...# ) #.# ##..#..##..... .. #<# #..##..#...#.. .. #.# #..###....###. .. ##.###..###....###. .#|#. ##...##..####...###. #.....#.#o#....########### #....O♣....##......#### ........#o#..###.........# .#.#...#.o.### #...##.##.# .......#..## ######.##.. #.#.....## #.#### .........# #..... ###...(... #.#### ........ #.#### #..... You could see an ogre and 3 orcs. Message History An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 short sword. The ogre moves out of view. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the orc. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. An orc comes into view. It is wielding a +0 whip. An orc comes into view. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre barely misses you. Unknown command. It was a potion of heal wounds. You feel much better. The ogre hits you with a +0 giant club! 😮 HP[-16] You take 16 damage, and now have 21/37 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of brilliance. You feel clever all of a sudden. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The ogre barely misses you. Unknown command. It was a potion of curing. You feel better. The orc hits you but does no damage. The ogre hits you with a +0 giant club! 😮 HP[+1] Unknown command. It was a potion of magic. Magic courses through your body. The orc barely misses you. The ogre attacks as it pursues you! The ogre barely misses you. The orc attacks as it pursues you! The orc barely misses you. Unknown command. It was a potion of lignification. You turn into a tree. The +2 ring mail of a sewer {^Contam rC+ rN+ rCorr} melds into your body. Your roots penetrate the ground. The orc hits you but does no damage. 😮 HP[+12] You now have 55 max hp (+18). You regained 12 hp, and now have 34/55 hp. Unknown command. Fire: a) +2 sling {Dusana} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the orc. You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet barely misses the ogre. The sling bullet hits the orc. The orc hits you but does no damage. x2; The orc barely misses you. Fire: a) +2 sling {Dusana} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet hits the ogre. The orc hits you but does no damage. x3 😮 HP[+1] Fire: a) +2 sling {Dusana} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 77% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre hits you with a +0 giant club! The orc hits you but does no damage. x2 😮 HP[-7] You take 7 damage, and now have 28/55 hp. Fire: a) +2 sling {Dusana} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre hits you but does no damage. The orc hits you but does no damage. x2 Fire: a) +2 sling {Dusana} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The orc completely misses you. The orc hits you but does no damage. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * 😨 HP[-12] You take 12 damage, and now have 16/55 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +2 sling {Dusana} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The orc hits you but does no damage. x2 The ogre hits you with a +0 giant club!! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Ranged Weapons | 4 | 4.0 Fighting | 3 | 3.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 110 | 56 || 166 Use: Potion | | 6 || 6 Armour: Leather armour | 3 | || 3 Skin | | 17 || 17 Ring mail | | 5 || 5 Dodge: Dodged | 3 | 7 || 10 Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, serial_shops, shop D:2: layout_basic, uniq_jessica D:3: layout_loops_ring, chequers_temple_overflow_statue_of_worship, ebering_ecumenical_altar_box, hangedman_decor_riveting, grunt_ministairs_8, kennysheep_nondescript, hangedman_glass_teeth, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 66 | D:1 | Found Ryrgh's Antique Weapon Emporium. 69 | D:1 | Reached skill level 2 in Dodging 80 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 231 | D:1 | Reached skill level 4 in Ranged Weapons 703 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1012 | D:2 | Noticed Jessica 1014 | D:2 | Killed Jessica 1015 | D:2 | Reached skill level 3 in Fighting 1031 | D:2 | You pick up a book of the Warp and begin reading... 1031 | D:2 | You add the spells Manifold Assault, Dispersal and | Disjunction to your library. 1049 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1386 | D:2 | Identified the +2 ring mail of a sewer {^Contam rC+ rN+ | rCorr} 1904 | D:3 | Noticed an ogre 1921 | D:3 | Slain by an ogre Vanquished Creatures Jessica (D:2) 2 ribbon worms 2 orcs (D:3) 4 ball pythons 3 endoplasms 3 goblins 8 hobgoblins 3 jackals (D:1) 4 quokkas (D:1) 2 bats A frilled lizard (D:2) 2 kobolds 5 rats 40 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 43 | 38.1 | 37 | 3 | 7.5 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 18 | 37 | 67.3 | 9 | 1 | 10.0 D:3 | 10 | 6 | 37.5 | 4 | 2 | 33.3 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Ranged Weapons | 4 | 4.0 Fighting | 3 | 3.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 110 | 56 || 166 Use: Potion | | 6 || 6 Armour: Leather armour | 3 | || 3 Skin | | 17 || 17 Ring mail | | 5 || 5 Dodge: Dodged | 3 | 7 || 10 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1943 | 1884 | 59 | 0 | 1693 | 3 | 647.7 | Dungeon | 1943 | 1884 | 59 | 0 | 1693 | 3 | 647.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1006 daAuts D:2: 699 daAuts D:3: 238 daAuts