Dungeon Crawl Stone Soup version 0.32-a0-1910-g38ce937ec6 (webtiles) character file. Game seed: 15769834405160059724 2 ytrimaz the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on July 29, 2024. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (41 turns). ytrimaz the Grave Robber(Demonspawn Necromancer) Turns: 41, Time: 00:00:16 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 1/3 EV: 1 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 5% 2 Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 34% 4 Curse of Agony Necr 15% N/A 67% 5 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5958 Altars: ...................# .........⌠........##... .............⌠...##... ....⌠..........####.?## . ...........##'##......#.. ############..# #.. ..... .............###.#...... ###..##..######.g#...# ......#.###...#@S....# #....#....*)....## ####.[†...†......# ##........!...# #............# ##..........## ##...##...## ########## You could see a hobgoblin, a ball python and a friendly soul wisp (summoned). Message History Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, ytrimaz the Demonspawn Necromancer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 6 stones and a short sword. Found a staircase leading out of the dungeon. There is a dry fountain here. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! The ball python bites you but does no damage. The ball python barely misses you. You see here a +0 robe. A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python bites you. The ball python barely misses you. Your soul wisp touches the ball python. 😕 HP[-2] MP[-1] You take 2 damage, and now have 11/13 hp. You lost 1 mp, and now have 2/3 mp. The ball python struggles to resist. The ball python bites you. Your soul wisp touches the ball python. The ball python dies! 😕 HP[-1] MP[-1] You take 1 damage, and now have 10/13 hp. You lost 1 mp, and now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Unknown command. You see here a ball python corpse. A rat comes into view. The rat squeaks loudly. You hear a shout! A rat is nearby! A rat is nearby! A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A rat comes into view. A goblin comes into view. It is wielding a +0 dagger. 😕 HP[+1] The rat struggles to resist. 😕 MP[-1] You lost 1 mp, and now have 0/3 mp. You are out of magic! Unknown command. You are out of magic! You are out of magic! You barely miss the rat. The rat bites you. Your soul wisp closely misses the rat. A hobgoblin comes into view. 😕 HP[-1] You take 1 damage, and now have 10/13 hp. Unknown command. The hobgoblin shouts! You hit the rat. You kill the rat! A ball python comes into view. The rat barely misses you. Your soul wisp touches the rat. The rat dies! The goblin misses you. The goblin hits you with a +0 dagger. 😮 HP[-2] You take 2 damage, and now have 8/13 hp. You are too injured to fight recklessly! Unknown command. The goblin hits you but does no damage. Your soul wisp barely misses the goblin. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You hit the goblin but do no damage. Your soul wisp touches the goblin. 😮 MP[+1] The hobgoblin barely misses you. Your soul wisp barely misses the goblin. The goblin hits your soul wisp with a +0 dagger. Unknown command. You miss the goblin. The hobgoblin hits you but does no damage. The goblin hits you with a +0 dagger. Your soul wisp barely misses the goblin. Unknown command. You hit the goblin but do no damage. The ball python barely misses you. x2 The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the goblin. The goblin dies! The hobgoblin hits you. You die... Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Soul Splinter || 3 Armour: Robe || 12 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 41 | D:1 | Slain by a hobgoblin Vanquished Creatures A rat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Soul Splinter || 3 Armour: Robe || 12 Dodge: Dodged || 7 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 23 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 23 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts