Dungeon Crawl Stone Soup version 0.30-a0-634-g8abc85282e (webtiles) character file. Game seed: 9793854384238659708 52 yumyumyeen the Ducker (level 3, 0/26 HPs) Began as a Gnoll Wanderer on Jan 14, 2023. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:04:52 (1871 turns). yumyumyeen the Ducker (Gnoll Wanderer) Turns: 1871, Time: 00:04:52 Health: 0/26 AC: 4 Str: 7 XL: 3 Next: 85% Magic: 6/7 EV: 15 Int: 18 God: Gold: 81 SH: 0 Dex: 16 Spells: 6/7 levels left rFire + . . SeeInvis . f - staff of fire rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +1 pair of boots Stlth ++ (no amulet) HPRegen 0.24/turn e - +6 ring of intelligence MPRegen 0.10/turn i - ring of wizardry @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons g - the +5 mace "Miuruis" {heavy, rF- rC+ Int+9 SInv} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. Armour b - a +1 pair of boots (worn) d - a +0 robe (worn) Magical Staves f - a staff of fire (weapon) Jewellery e - a +6 ring of intelligence (left hand) i - a ring of wizardry (right hand) Scrolls a - 3 scrolls of magic mapping h - 2 scrolls of identify {unknown} Potions c - 2 potions of haste j - a potion of brilliance {unknown} k - a potion of lignification {unknown} l - a potion of invisibility {unknown} m - a potion of curing {unknown} n - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 4.6 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 6.5 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 2.9 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Transmutations + Level 5.4 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Poison Magic + Level 2.7 Invocations + Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 4% 1 Inner Flame Hex/Fire 20% N/A 6% 3 Call Imp Summ 5% N/A 8% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 16% 3 Sticky Flame Conj/Fire 20% 2d4 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History n - a sapphire potion You open the door. There is an open door here. Found a stone staircase leading up. There is an open door here. You open the door. There is an open door here. o - a ring of willpower Done exploring. Done exploring. Done exploring. Done exploring. i - a ring of wizardry (right hand) You drop a ring of willpower. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. Found 23 gold pieces and 4 stones. There is a stone staircase leading up here. Memorise Call Imp, consuming 2 spell levels and leaving 4? Okay, then. Found a quarterstaff. You now have 74 gold pieces (gained 16). You now have 81 gold pieces (gained 7). A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. A centaur comes into view. The centaur shouts! You hear a bellow! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! A centaur is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The centaur shoots an arrow. The arrow hits you! You die... ########### #.......... #.......... #......###+ #v.##..# #v@# ..# #..# .... #... .##. #.... .# #..... #.....c #....... ......... You could see a centaur (ally target). Vanquished Creatures 2 adders (D:2) A worm (D:2) 6 endoplasms 2 giant cockroaches 2 hobgoblins A quokka (D:2) 6 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 4 kobolds 4 rats (D:1) 33 creatures vanquished. Vanquished Creatures (others) 56 foxfires 56 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yumyumyeen the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | yumyumyeen set off with the following items: a +0 falchion, | a +0 pair of boots, a potion of haste, a +0 robe; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Inner Flame, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 75 | D:1 | Reached XP level 2. HP: 7/19 MP: 5/5 1048 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/7 1053 | D:2 | Identified the +5 mace "Miuruis" {heavy, rF- rC+ Int+9 | SInv} 1233 | D:2 | Reached skill level 1 in Fighting 1233 | D:2 | Reached skill level 1 in Short Blades 1233 | D:2 | Reached skill level 1 in Axes 1233 | D:2 | Reached skill level 1 in Maces & Flails 1233 | D:2 | Reached skill level 1 in Polearms 1233 | D:2 | Reached skill level 1 in Staves 1233 | D:2 | Reached skill level 1 in Ranged Weapons 1233 | D:2 | Reached skill level 1 in Throwing 1233 | D:2 | Reached skill level 1 in Armour 1233 | D:2 | Reached skill level 1 in Stealth 1233 | D:2 | Reached skill level 1 in Shields 1233 | D:2 | Reached skill level 1 in Unarmed Combat 1233 | D:2 | Reached skill level 1 in Evocations 1866 | D:3 | You fall into a shaft and drop 2 floors! 1866 | D:5 | Entered Level 5 of the Dungeon 1870 | D:5 | Noticed a centaur 1871 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, minmay_tree_intersection, minmay_misc_feat_pillars D:2: layout_basic D:3: layout_basic, nemelex_diamond_rough_becter, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b D:5: layout_gridville, amcnicky_altar_gilded, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Long Blades | | 4.6 Dodging | | 6.5 Spellcasting | | 2.9 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Transmutations | | 0.7 Fire Magic | | 5.4 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Poison Magic | | 0.7 Invocations | | 2.7 Action || total -------------------------++------- Melee: Falchion || 12 Staff || 9 Bite || 1 Cast: Foxfire || 41 Use: Scroll || 3 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1874 | 1857 | 17 | 421 | 1159 | 4 | 468.5 | Dungeon | 1874 | 1857 | 17 | 421 | 1159 | 4 | 468.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1044 daAuts D:2: 806 daAuts D:3: 18 daAuts D:5: 4 daAuts