Dungeon Crawl Stone Soup version 0.32-a0-673-g3729bd50f8 (webtiles) character file. Game seed: 6082117651637544761 17 zablic the Magician (level 2, -1/21 HPs) Began as a Djinni Summoner on Mar 10, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:10:10 (502 turns). zablic the Magician (Djinni Summoner) Turns: 502, Time: 00:10:11 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 80% Gold: 48 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} g - a scroll of acquirement {unknown} h - a scroll of poison {unknown} Potions b - a potion of curing {unknown} c - a potion of haste {unknown} e - a potion of resistance {unknown} f - a potion of invisibility {unknown} Skills: + Level 2.6 Dodging + Level 1.8 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 12% 3 d - Summon Blazeheart Go Fire/Summ 14% N/A 36% 4 e - Summon Lightning Spi Summ/Air 14% N/A 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin barely misses you. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your magical contamination has completely faded away. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin closely misses you. The quokka misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka barely misses you. The goblin hits you with a +0 club. Your bat closely misses the quokka. The quokka bites you. Your bat hits the quokka but does no damage. The goblin hits you but does no damage. The quokka bites you but does no damage. Your bat hits the quokka but does no damage. The quokka barely misses your bat. Your bat barely misses the quokka. The goblin barely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Your bat barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin barely misses you. Your magical contamination has completely faded away. You see here a +0 helmet. The quokka twitches its whiskers. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the goblin. The goblin dies! Your bat closely misses the quokka. The quokka completely misses you. You see here a hobgoblin corpse. Your bat closely misses the quokka. Your bat barely misses the quokka. Your bat hits the quokka but does no damage. Your bat hits the quokka. The quokka bites you. You die... #.#...# #.#...### .# # #...b...## .# . #........# .# # #.......)# .# #.#...##[# .# #.#...##b# .# #.######r###.###### #.# #.@..[.....# #.# #####....... #.# #####.# #.# #.# #### #.# #.. #†# #.# # #.####.## . #....†..# # You could see a quokka (ally target) and a friendly bat (summoned). Vanquished Creatures (collateral kills) 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 7 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zablic the Djinni Summoner began the quest for the Orb. 0 | D:1 | zablic set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 150 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 502 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Summon Small Mamm || 17 Armour: Robe || 22 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 502 | 502 | 0 | 0 | 0 | 1 | 502.0 | Dungeon | 502 | 502 | 0 | 0 | 0 | 1 | 502.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 502 daAuts