Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. zand the Trooper (Gargoyle Monk) Turns: 1465, Time: 00:17:43 Health: 34/34 AC: 12 Str: 16 XL: 5 Next: 72% Magic: 5/5 EV: 7 Int: 11 God: Gold: 61 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg + . . p - +0 chain mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of faith Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: faith @: glowing A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 61 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) c - a +0 scythe e - a +0 dagger g - a +1 dagger of venom k - a +0 dagger l - a +0 sling m - a +0 club o - a +0 dagger s - a +2 whip of electrocution t - a +0 dagger z - the +2 mace of the Hodge-Podge {drain, *Noise rPois Dex+4 Stlth+} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. A - a +0 mace B - a +0 short sword Armour b - a +0 robe d - an orb of light (worn) f - a +0 robe j - a +0 leather armour p - a +0 chain mail (worn) q - a +0 robe y - a +0 robe Jewellery i - an amulet of faith (worn) Scrolls h - a scroll labelled MUSEDD TADGHUM n - a scroll labelled NOVVOSHRE KOBB r - a scroll labelled KOSUSAT INUL v - 3 scrolls labelled RIGOCK URROY w - 2 scrolls labelled BUPOJY MYAGH Potions x - a puce potion Skills: + Level 4.4 Fighting + Level 3.6 Axes + Level 2.6 Armour + Level 3.2 Dodging You have 4 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 99% 1 Passwall Erth 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You're too confused to aim your attacks! Unknown command. It was a potion of curing. You feel better. Sigmund hits you with a +0 scythe! Hit: a) +0 hand axe Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, slightly transparent, haloed, 76% to hit) You hit Sigmund. You kill Sigmund! Your Fighting skill increases to level 4! Your Armour skill increases to level 2! Your Dodging skill increases to level 3! You have reached level 4! You feel clever. You have reached level 5! There is a stone staircase leading down here. Things that are here: a +0 scythe; a +0 robe c - a +0 scythe; f - a +0 robe There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 club; a kobold corpse A ball python comes into view. The ball python hisses angrily. A bat comes into view. #).# ###.#.# #.#####..####...... #.................# ........<.....#.### #######.........# #..######## #..# #.##########..# #......@......# ######.######## #. #. #S .. #b .. You can see a bat (wandering) and a ball python. Vanquished Creatures Sigmund (D:1) 3 endoplasms 5 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 5 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 6 kobolds A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zand the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 209 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 354 | D:1 | Found Dilin's Weapon Emporium. 403 | D:1 | Found a faded altar of an unknown god. 440 | D:1 | Reached skill level 1 in Armour 1157 | D:2 | Reached XP level 3. HP: 15/23 MP: 3/3 1207 | D:2 | Identified the +2 mace of the Hodge-Podge {drain, *Noise | rPois Dex+4 Stlth+} 1388 | D:2 | Noticed Sigmund 1411 | D:1 | Killed Sigmund 1412 | D:1 | Reached skill level 4 in Fighting 1412 | D:1 | Reached XP level 4. HP: 22/30 MP: 4/4 1412 | D:1 | Reached XP level 5. HP: 25/34 MP: 5/5 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 2 | 2.6 Axes | 3 | 3.6 Fighting | 4 | 4.4 Dodging | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 103 | || 103 Throw: Stone | 14 | || 14 Use: Potion | 2 | || 2 Armour: Robe | 16 | || 16 Chain mail | 63 | || 63 Leather armour | 10 | || 10 Dodge: Dodged | 80 | || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1479 | 1395 | 84 | 0 | 0 | 2 | 739.5 | Dungeon | 1479 | 1395 | 84 | 0 | 0 | 2 | 739.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1189 daAuts D:2: 289 daAuts