Dungeon Crawl Stone Soup version 0.28-a0-1429-gf3d713df7a (webtiles) character file. Game seed: 2263904879206295871 4 zap2161 the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Jan 8, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:04 (156 turns). zap2161 the Magician (Djinni Hedge Wizard) Turns: 156, Time: 00:02:05 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 66% Gold: 30 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of vulnerability {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Blink Tloc 18% N/A 11% 2 c - Call Imp Summ 9% N/A 11% 2 d - Slow Hex 36% N/A 7% 1 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. You die... #.######.#.♣.♣.♣ #####.# ##)...#.# ###...#.# # #.#..♣.♣ ....#.#.# #...#....# ........# #.#####.## .###.########...#...# ........ ...P.#.#.### ###...## ..P......##### .##.#.# .P♣♣♣P.@h....# .##. .# ♣♣P.####.# .##. .. ♣♣.# ###. .. P.. # ... # ..... PP... ......# You could see a jackal. Vanquished Creatures 2 goblins (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zap2161 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, serial_shops, nicolae_square_shop, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_straight_5, infiniplex_forest_clump_small, infiniplex_forest_lined_4_way, infiniplex_forest_lined_2, infiniplex_forest_clump_large Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 11 Slow || 1 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 136 | 0 | 0 | 0 | 1 | 136.0 | Dungeon | 136 | 136 | 0 | 0 | 0 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 136 daAuts