Dungeon Crawl Stone Soup version 0.26-a0-720-g2a1d101370 (webtiles) character file. Game seed: 9380092793471926065 50 zarzak the Ducker (level 3, -1/26 HPs) Began as an Octopode Fighter on Nov 3, 2020. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1205 turns). zarzak the Ducker (Octopode Fighter) Turns: 1205, Time: 00:01:02 Health: -1/26 AC: 1 Str: 15 XL: 3 Next: 79% Magic: 3/3 EV: 12 Int: 10 God: Gold: 78 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 kite shield (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of blinking {unknown} h - a scroll of identify {unknown} Potions f - a potion of stabbing {unknown} g - 2 potions of curing {unknown} Skills: + Level 3.4 Fighting + Level 2.5 Long Blades + Level 3.4 Dodging + Level 3.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Terence misses you. You riposte. You hit Terence but do no damage. Your grab misses Terence. The adder bites you. The adder bites you. You feel very mighty all of a sudden. The adder completely misses you. You riposte. You slash the adder! You kill the adder! You are too injured to fight recklessly! You barely miss Terence. You grab Terence. You constrict Terence, but do no damage. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You hit Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 mace. You die... #.....)...# ##... #.......[####.... #................ #..........###... #.........##..... ###@.......###.#... #..........##..#.## #@###.........##. #.@.##........##.# ###..........# #.# ###........# #.# #........###.## ##...........## #....[......## #............# #............. #............. You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs A ball python (D:1) 7 bats 3 giant cockroaches 2 hobgoblins (D:1) 6 jackals (D:1) 3 kobolds (D:1) A quokka (D:2) A frilled lizard (D:1) A goblin (D:1) 7 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zarzak the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 372 | D:1 | Reached XP level 3. HP: 11/26 MP: 3/3 1188 | D:2 | Noticed Terence 1205 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic D:2: layout_rooms, lightli_temple_of_fire, chequers_serial_rivers_micro_b, serial_bayou_pond_e, uniq_terence Action || total -------------------------++------- Melee: Long sword || 59 Tentacles || 16 Constrict || 19 Use: Potion || 1 Stab: Sleeping || 8 Armor: Skin || 5 Dodge: Dodged || 35 Block: Kite shield || 29 Rpst.: Long sword || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1226 | 1198 | 28 | 176 | 827 | 2 | 613.0 | Dungeon | 1226 | 1198 | 28 | 176 | 827 | 2 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1104 daAuts D:2: 121 daAuts