Dungeon Crawl Stone Soup version 0.26-a0-720-g2a1d101370 (webtiles) character file. Game seed: 133349524802371166 4 zarzak the Skirmisher (level 1, 0/16 HPs) Began as an Octopode Fighter on Nov 3, 2020. Slain by a frilled lizard (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (106 turns). zarzak the Skirmisher (Octopode Fighter) Turns: 106, Time: 00:00:10 Health: 0/16 AC: 1 Str: 15 XL: 1 Next: 70% Magic: 1/1 EV: 11 Int: 10 God: Gold: 10 SH: 8 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 kite shield (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of noise {unknown} Potions c - a potion of might f - a potion of brilliance {unknown} Skills: + Level 3.1 Fighting + Level 2.1 Long Blades + Level 3.1 Dodging + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the frilled lizard. Your grab misses the frilled lizard. The kobold misses you. You riposte. You barely miss the kobold. Your grab misses the kobold. You block the frilled lizard's attack. The jackal bites you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. You block the jackal's attack. The frilled lizard bites you. You die... ........(# .. #......... .........##. #.8.....8. ........[.. #......... ....h.....# .#......... ..........###.#.8.....8. ..........##..#......... .....?).K.>...#>...>...> ......lhK##.........†.## .######@###........>.... #.............#### ####..........^.# .................#### ...#...†............. ... ##............#### .. .......(.......# . ..##............# . #............# You could see 2 jackals, 2 kobolds and a frilled lizard. Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zarzak the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 106 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms Action || total -------------------------++------- Melee: Long sword || 12 Constrict || 2 Stab: Sleeping || 1 Armor: Skin || 5 Dodge: Dodged || 5 Block: Kite shield || 8 Rpst.: Long sword || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 74 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 74 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts