Dungeon Crawl Stone Soup version 0.26-a0-752-gcff87cac9a (webtiles) character file. Game seed: 14328940654848192807 21 zarzak the Skirmisher (level 2, -4/21 HPs) Began as an Octopode Fighter on Nov 6, 2020. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (783 turns). zarzak the Skirmisher (Octopode Fighter) Turns: 783, Time: 00:00:24 Health: -4/21 AC: 1 Str: 15 XL: 2 Next: 87% Magic: 2/2 EV: 11 Int: 10 God: Gold: 23 SH: 8 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: lethally poisoned (-4 -> -8) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 kite shield (worn) Scrolls e - 2 scrolls of blinking {unknown} f - 2 scrolls of teleportation {unknown} h - 3 scrolls of identify {unknown} i - a scroll of immolation {unknown} j - a scroll of remove curse {unknown} k - a scroll of random uselessness {unknown} m - a scroll of enchant armour {unknown} Potions c - a potion of might d - 4 potions of curing {unknown} g - a potion of haste {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 3.2 Fighting + Level 2.3 Long Blades + Level 3.2 Dodging + Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the adder. The adder is severely wounded. You constrict the adder. You block the kobold's attack. The adder bites you. You block the kobold's attack. You slash the adder! You kill the adder! You feel sick. You block the kobold's attack. You slash the kobold! You kill the kobold! You slash the worm! You grab the worm. The worm is heavily wounded. You constrict the worm. You feel sick. The worm bites you! You die... #.......... #.......... #.......... .. #.......... ... #.......l.. ....##.......... #................ #........@w.# #...........# ##...........##### .................. .............####. ............(# .............# .............# ##...........####.#. You could see a worm and a leopard gecko (asleep). Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:2) 3 ball pythons (D:1) 2 bats (D:1) 2 kobolds A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zarzak the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 270 | D:1 | Reached XP level 2. HP: 17/21 MP: 2/2 783 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring D:2: layout_basic, nicolae_dithmenos_shadow_blocks, uniq_sigmund Action || total -------------------------++------- Melee: Long sword || 26 Constrict || 6 Tentacles || 3 Stab: Sleeping || 3 Armor: Skin || 4 Dodge: Dodged || 11 Block: Kite shield || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 791 | 764 | 27 | 0 | 679 | 2 | 395.5 | Dungeon | 791 | 764 | 27 | 0 | 679 | 2 | 395.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 766 daAuts D:2: 25 daAuts