Dungeon Crawl Stone Soup version 0.27-a0-951-gae3e1deef5 (webtiles) character file. Game seed: 16575330989579249035 12 zarzak the Skirmisher (level 2, 0/25 HPs) Began as a Demigod Fighter on Apr 12, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:44 (1101 turns). zarzak the Skirmisher (Demigod Fighter) Turns: 1101, Time: 00:00:45 Health: 0/25 AC: 6 Str: 17 XL: 2 Next: 9% Magic: 4/4 EV: 7 Int: 10 God: Gold: 48 SH: 9 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -9) A: high mp 1, forlorn a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Jewellery h - a ring of ice Scrolls f - a scroll of identify {unknown} g - a scroll of holy word {unknown} i - a scroll of fear {unknown} Potions d - a potion of might Skills: * Level 2.8 Fighting * Level 2.0 Long Blades * Level 2.8 Armour + Level 0.3 Dodging * Level 2.8 Shields + Level 0.1 Spellcasting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 100% 3 Gell's Gravitas Tloc 0% N/A 100% 3 Petrify Tmut/Erth 0% N/A 100% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You block the adder's attack. You hit the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. You feel magically purged. You die... #.#### #..# #....# #..## ####.# #...# #.# #...# #.# #...# #.# #...# #.#########.###...# #.................# ##.@..........# #S#########.## ... ##.^.## ..### ##.###.## ## #.## ##.# #.# #.# #.## ##.# #..###.## #.#≈..## You could see an adder. Vanquished Creatures An endoplasm (D:1) A goblin (D:2) 2 hobgoblins (D:2) A kobold (D:1) 2 ball pythons (D:1) A bat (D:2) 4 frilled lizards (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zarzak the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 986 | D:2 | Reached XP level 2. HP: 25/25 MP: 4/4 1100 | D:2 | HP: 1/25 [adder (2)] 1101 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_lined_room_, infiniplex_forest_corner_1, infiniplex_forest_end_2, infiniplex_forest_straight_3, infiniplex_forest_corner_1 D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, hellmonk_ecumenical_altar_prayer_group, serial_park_tiny_1 Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.0 Fighting | | 2.8 Armour | | 2.8 Dodging | | 0.3 Shields | | 2.8 Spellcasting | | 0.1 Action || total -------------------------++------- Melee: Long sword || 44 Use: Potion || 1 Armor: Scale mail || 18 Dodge: Dodged || 12 Block: Kite shield || 22 Rpst.: Long sword || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1124 | 1091 | 33 | 0 | 974 | 2 | 562.0 | Dungeon | 1124 | 1091 | 33 | 0 | 974 | 2 | 562.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 966 daAuts D:2: 158 daAuts