Dungeon Crawl Stone Soup version 0.27-a0-1137-g3ef0f4ec91 (webtiles) character file. Game seed: 17304318510309335213 259 zarzak the Skirmisher (level 5, 0/45 HPs) Began as a Demigod Fighter on May 6, 2021. Splashed by a jelly's acid (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:48 (3351 turns). zarzak the Skirmisher (Demigod Fighter) Turns: 3351, Time: 00:03:48 Health: 0/45 AC: -6 Str: 21 XL: 5 Next: 62% Magic: 9/9 EV: 4 Int: 10 God: Gold: 158 SH: 9 Dex: 13 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 plate armour rPois . Reflect . g - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . o - +0 pair of gloves Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.11/turn (no ring) @: corroded A: high mp 1, forlorn a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 plate armour (worn) c - a +0 kite shield (worn) g - a +0 helmet (worn) o - a +0 pair of gloves (worn) Scrolls h - 2 scrolls of magic mapping {unknown} j - 2 scrolls of enchant weapon {unknown} l - a scroll of torment {unknown} m - a scroll of amnesia {unknown} p - a scroll of teleportation {unknown} q - a scroll of summoning {unknown} r - a scroll of identify {unknown} Potions d - a potion of might e - a potion of haste {unknown} f - 3 potions of mutation {unknown} k - 2 potions of brilliance {unknown} n - a potion of resistance {unknown} Skills: * Level 3.5 Fighting * Level 2.9 Long Blades * Level 3.4 Armour + Level 1.4 Dodging * Level 3.4 Shields + Level 1.2 Spellcasting + Level 0.7 Conjurations + Level 0.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Conjure Flame Conj/Fire 1% 6-21 100% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 100% 1 Blink Tloc N/A N/A 100% 2 Call Imp Summ 0% N/A 100% 2 Slow Hex 0% N/A 100% 2 Mephitic Cloud Conj/Pois/Air 1% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You block the jelly's attack. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is heavily wounded. You block the jelly's attack. The jelly hits you. You are splashed with acid. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here 13 poisoned darts. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 mace; an orc corpse There is a stone staircase leading up, spattered with blood here. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down, spattered with blood here. It was a potion of curing. You feel better. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * Unknown command. You feel better. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... ### #######.## #........## #.........######## #..8#8.....@J....########### #..#?#....######............ #..8#8...## ############# ##......## #....)....... ######.# #.########### #.# #.# ## #.#### #.# #. #....# ###.##########. ####.# #...........##. You could see a jelly. Vanquished Creatures An ice beast (D:4) A howler monkey (D:3) 5 adders An adder skeleton (D:4) 5 orcs 9 ball pythons 6 endoplasms 3 giant cockroaches 8 goblins 5 hobgoblins 11 jackals 3 quokkas 4 bats 6 kobolds A rat (D:1) 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zarzak the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 18 | D:1 | Noticed an electric eel 792 | D:1 | Reached XP level 2. HP: 21/25 MP: 4/4 1490 | D:2 | Reached XP level 3. HP: 22/30 MP: 4/6 2094 | D:3 | Reached skill level 1 in Dodging 2285 | D:3 | Reached XP level 4. HP: 38/38 MP: 7/7 2356 | D:3 | Learned a level 3 spell: Conjure Flame 2508 | D:3 | Reached skill level 1 in Spellcasting 3302 | D:4 | Noticed an ice beast 3309 | D:4 | Killed an ice beast 3310 | D:4 | Reached XP level 5. HP: 45/45 MP: 9/9 3348 | D:4 | HP: 2/45 [acid (5)] 3351 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_corners, hex_tiny, chequers_garden D:2: layout_basic D:3: layout_loops_ring, minmay_door_square, minmay_statues_item, guppyfry_early_orc_mine D:4: layout_basic, gammafunk_temple_overflow_pools, minmay_temple_entry_antechambers, serial_shops, shop_scrolls, minmay_manual_mess Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 2 | 2.9 Armour | 3 | 3.4 Shields | 3 | 3.4 Fighting | 3 | 3.5 Dodging | 1 | 1.4 Spellcasting | 1 | 1.2 Conjurations | | 0.7 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 177 | 76 || 253 Use: Potion | | 2 || 2 Armor: Plate armour | 139 | 59 || 198 Scale mail | 6 | || 6 Dodge: Dodged | 35 | 16 || 51 Block: Kite shield | 119 | 47 || 166 Rpst.: Long sword | 11 | 4 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3486 | 3414 | 72 | 241 | 2560 | 4 | 871.5 | Dungeon | 3486 | 3414 | 72 | 241 | 2560 | 4 | 871.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1320 daAuts D:3: 1303 daAuts D:2: 780 daAuts D:4: 81 daAuts