Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 7661216916404149885 199 zazaan the Magician (level 6, -10/40 HPs) Began as a Djinni Conjurer on Jan 8, 2024. Was an Initiate of Makhleb. Mangled by Edmund ... wielding a +2 heavy flail (14 damage) ... on level 4 of the Dungeon on Jan 9, 2024. The game lasted 00:15:12 (2686 turns). zazaan the Magician (Djinni Conjurer) Turns: 2686, Time: 00:15:13 Health: -10/40 AC: 10 Str: 6 XL: 6 Next: 6% Gold: 136 EV: 9 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . e - +0 hand axe (heavy) rCold x . . (no shield) rNeg . . . g - +2 ring mail {rPois} rPois ∞ d - +1 helmet rElec . (no cloak) rCorr + m - +0 pair of gloves of Snakes and Ladders {rPois} SInv . (boots unavailable) Will ..... (no amulet) Stlth + l - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons e - a +0 heavy hand axe (weapon) Armour a - a +0 robe d - a +1 helmet (worn) g - a +2 ring mail of poison resistance (worn) m - the +0 pair of gloves of Snakes and Ladders (worn) {rPois} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Jewellery l - a ring of resist corrosion (left hand) Wands o - a wand of roots (8) Potions c - 2 potions of flight f - 3 potions of might {unknown} h - a potion of brilliance {unknown} i - 2 potions of attraction {unknown} j - 3 potions of heal wounds {unknown} k - a potion of magic {unknown} r - a potion of cancellation {unknown} Skills: - Level 2.7 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 5% 1 b - Searing Ray Conj 52% 2d6 8% 2 c - Dazzling Flash Conj/Hex 52% N/A 16% 3 d - Fulminant Prism Conj/Hex 13% 3d8 45% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 45% 4 f - Slow Hex 100% N/A 5% 1 g - Wereblood Tmut 26% N/A 8% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Makhleb Ru Uskayaw Xom Zin Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel better. Edmund barely misses you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 heavy flail and wearing a +0 chain mail (purple smoke, heavily wounded, 85% to hit) The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund says, "People accused me of being a cutpurse!" Edmund hits you with a +2 heavy flail! The searing ray hits Edmund. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * Edmund barely misses you. You feel better. You feel better. Edmund hits you with a +2 heavy flail! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 heavy flail and wearing a +0 chain mail (purple smoke, severely wounded, 85% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +2 heavy flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * Edmund barely misses you. The searing ray hits Edmund. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Edmund hits you with a +2 heavy flail! You die... ##+#######......#####..## .....##..........#### ..>...............# .................. .................. .....##......#### ..... #...§..## .## .... ###.#§§§#..... .... #..@@§...... ... ###§§§§..... ##§?....## ######## You could see Edmund. Vanquished Creatures An orc priest (D:3) A hound (D:4) An orc wizard (D:3) 4 adders 3 worms A dart slug (D:4) 8 orcs 4 endoplasms 2 giant cockroaches (D:2) 4 goblins 3 hobgoblins 2 kobolds 3 quokkas 8 ball pythons 6 bats 7 frilled lizards 2 rats A spectral goblin (D:3) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zazaan the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zazaan set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 75 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 735 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 735 | D:1 | Learned a level 1 spell: Slow 847 | D:2 | Reached skill level 4 in Spellcasting 1146 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1336 | D:2 | Reached skill level 1 in Armour 1701 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 1701 | D:3 | Learned a level 2 spell: Wereblood 1804 | D:3 | Identified the +0 pair of gloves of Snakes and Ladders | {rPois} 1867 | D:3 | Found a faded altar of an unknown god. 2543 | D:4 | Found a burning altar of Makhleb. 2547 | D:4 | Reached XP level 6. HP: 37/40 MP: 0/0 2553 | D:4 | Became a worshipper of Makhleb the Destroyer 2597 | D:4 | Found a broken altar of Ashenzari. 2631 | D:4 | Found a staircase to the Ecumenical Temple. 2651 | D:4 | Noticed Edmund 2670 | Temple | Entered the Ecumenical Temple 2686 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, minmay_misc_feat_nine_boxes D:2: kennysheep_big_flooded_room, layout_basic, minmay_door_square D:3: layout_basic, dreamdust_ecumenical_altar_drowned_temple D:4: layout_gridville, makhleb_blood_cavern_becter, mainiacjoe_overflow_swirl, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_offerings, uniq_edmund, uniq_crazy_yiuf_cottage Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.8 Armour | 1 2 | 2.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | | 1 || 1 Cast: Magic Dart | 53 | 45 || 98 Searing Ray | 7 | 17 || 24 Use: Scroll | 3 | 7 || 10 Potion | | 3 || 3 Armour: Ring mail | | 11 || 11 Dodge: Dodged | 12 | 12 || 24