Dungeon Sprint DCSS version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 57755550253270120 438 zazaan the Fighter (level 7, -1/47 (52) HPs) Began as a Gargoyle Berserker on Jan 27, 2024. Was a Priest of Trog. Slain by a laughing skull (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:02 (249 turns). zazaan the Fighter (Gargoyle Berserker) Turns: 249, Time: 00:01:03 HP: -1/47 (52) AC: 7 Str: 21 XL: 7 Next: 1% MP: 7/7 EV: 13 Int: 7 God: Trog [***...] Gold: 486 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg + . . b - +0 animal skin rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no teleportation @: drained, very slow A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was most pleased with you. You visited 1 branch You collected 486 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 10.1 Fighting + Level 9.9 Maces & Flails + Level 5.3 Armour + Level 4.4 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: ice statue Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The laughing skull gibbers with scorn. The bolt of negative energy misses you. The laughing skull headbutts you but does no damage. The laughing skull misses you. You closely miss the laughing skull. The laughing skull gibbers with scorn. The bolt of negative energy hits you!! You partially resist. You feel drained. The laughing skull barely misses you. The laughing skull headbutts you but does no damage. The laughing skull barely misses you. x2 You miss the laughing skull. The laughing skull closely misses you. The laughing skull misses you. The laughing skull headbutts you but does no damage. The laughing skull closely misses you. You hit the laughing skull. The laughing skull is lightly damaged. The laughing skull completely misses you. The laughing skull gibbers with scorn. The bolt of negative energy hits you! You partially resist. You feel drained. The laughing skull lets out a vicious peal of laugher. The bolt of negative energy misses you. The laughing skull headbutts you. * * * LOW HITPOINT WARNING * * * The laughing skull headbutts you. * * * LOW HITPOINT WARNING * * * The laughing skull headbutts you but does no damage. The laughing skull headbutts you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 mace Press: ? - help, Dir - move target, f - laughing skull Aim: a laughing skull (lightly damaged, about 56% to evade your +0 mace) You closely miss the laughing skull. The laughing skull is lightly damaged. The laughing skull headbutts you but does no damage. The laughing skull lets out a vicious peal of laugher. The bolt of negative energy misses you. The laughing skull headbutts you! You die... The laughing skull crumbles to pieces from sheer joy. ##.####.#..# +.<.'.##'..### ##.##...#....###. #+###.##..§...~~ ###~~.....~# #~~~~~~~..~# ##~~§§~§~~.§# #~~##+##~~~≈≈§§~~~~# #~~~~z@~§~§≈§§≈~~§# #+++#zzz#~§§§≈≈≈≈~# §○°°°○≈##§§≈###≈≈# #≈☼°°°○○°≈##≈§# §≈☼○°○°≈°≈. ≈≈# #§○°°°○°°°##≈≈§§ ##≈°≈°○°≈## ## ####+#### You could see 4 laughing skulls. Vanquished Creatures A merfolk siren (D) Menkaure (D) 3 ribbon worms (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zazaan the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a merfolk siren 17 | D | Killed a merfolk siren 18 | D | Reached skill level 9 in Fighting 18 | D | Reached XP level 2. HP: 12/27 MP: 2/2 18 | D | Reached XP level 3. HP: 14/31 MP: 3/3 18 | D | Reached XP level 4. HP: 17/36 MP: 4/4 18 | D | Reached XP level 5. HP: 19/41 MP: 5/5 18 | D | Reached XP level 6. HP: 22/46 MP: 6/6 110 | D | Noticed an ice statue 112 | D | Noticed Menkaure 125 | D | Killed Menkaure 125 | D | Reached ** piety under Trog 126 | D | Reached skill level 10 in Fighting 126 | D | Reached skill level 5 in Armour 177 | D | Reached XP level 7. HP: 48/52 MP: 7/7 232 | D | Reached *** piety under Trog 249 | D | Slain by a laughing skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 9 10 | 10.1 Maces & Flails | 9 | 9.9 Armour | 4 5 | 5.3 Dodging | 4 | 4.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 14 | 17 | 15 || 46 Armour: Animal skin | 2 | 9 | 15 || 26 Dodge: Dodged | 1 | 5 | 14 || 20