Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 10242576152041750564 2 zazu2006 the Martial Artist (level 1, 11/13 HPs) Began as a Gnoll Wanderer on May 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:57 (139 turns). zazu2006 the Martial Artist (Gnoll Wanderer) Turns: 139, Time: 00:00:57 Health: 11/13 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 3/4 EV: 10 Int: 13 God: Gold: 4 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . c - +0 buckler rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 buckler (worn) e - a +0 robe (worn) Scrolls f - a scroll of blinking h - a scroll of acquirement {unknown} i - a scroll of vulnerability {unknown} j - a scroll of amnesia {unknown} Potions b - a potion of heal wounds d - a potion of mutation g - a potion of degeneration {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 10.3 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 3.6 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 6% 3d4 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of heal wounds, a +0 buckler, a potion of mutation, a +0 robe, a scroll of blinking; and the following spell memorised: Freeze; and the following spells available to memorise: Hailstorm. Okay, then. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a ring mail. g - a fizzy coppery potion You now have 4 gold pieces. h - a scroll labelled VEFEUG CYTAPLE i - a scroll labelled SAERHA GAPTE j - a scroll labelled QIERER ECWUONANN A rat comes into view. A rat is nearby! A rat is nearby! The rat completely misses you. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You freeze the rat. You kill the rat! Magic restored. You see here a rat corpse. Found a stone staircase leading down. A quokka comes into view. A quokka is nearby! The quokka bites you. The quokka barely misses you. You hit the quokka but do no damage. The quokka barely misses you. You miss the quokka. The quokka closely misses you. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka You freeze the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#.###.###.#.#.. #.......#.#........ # #†###.#.#.#.#.###.. ....####...#.........# #.. #.........###.#.#.### #.. ########..###..... #.. ...........#.###. #.. .#######.#.## ## #.. ......†@...# ##. .......##### ## .#####> .. #.. #.. #.. #.. There were no monsters in sight! Vanquished Creatures A quokka (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Unarmed Combat 0 | D:1 | zazu2006 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | zazu2006 set off with the following items: a +0 dagger, a | potion of heal wounds, a +0 buckler, a potion of mutation, | a +0 robe, a scroll of blinking; and the following spell | memorised: Freeze; and the following spells available to | memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 139 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic Skill XL: | | ---------------+-+----- Unarmed Combat | | 10.3 Throwing | | 2.3 Shields | | 2.3 Spellcasting | | 2.6 Ice Magic | | 3.6 Invocations | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Freeze || 2 Dodge: Dodged || 4