Dungeon Crawl Stone Soup version 0.31-a0-121-g1e386dd289 (webtiles) character file. Game seed: 9090779615358006273 117 zazu2006 the Thaumaturge (level 5, -1/35 (37) HPs) Began as a Gnoll Wanderer on June 1, 2023. Slain by a wight ... wielding a +0 halberd (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:31 (1681 turns). zazu2006 the Thaumaturge (Gnoll Wanderer) Turns: 1681, Time: 00:04:32 HP: -1/35 (37) AC: 4 Str: 11 XL: 5 Next: 1% MP: 9/16 EV: 13 Int: 15 God: Gold: 135 SH: 0 Dex: 10 Spells: 20/22 levels left rFire . . . g - +0 mace rCold . . . (no shield) rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no boots) Will ..... j - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.55/turn %: no passive effects @: drained A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +0 club g - a +0 mace (weapon) Missiles k - 3 poisoned darts (quivered) Armour b - a +0 helmet (worn) d - a +0 robe (worn) n - a +0 pair of gloves (worn) Jewellery j - an amulet of magic regeneration (around neck) Wands e - a wand of roots (3) q - a wand of mindburst (13) Scrolls c - 3 scrolls of vulnerability f - a scroll of enchant weapon {unknown} l - a scroll of enchant armour {unknown} m - 2 scrolls of identify {unknown} o - a scroll of fear {unknown} r - 3 scrolls of teleportation {unknown} x - a scroll of blinking {unknown} Potions h - a potion of mutation {unknown} i - a potion of enlightenment {unknown} p - a potion of lignification {unknown} s - 3 potions of attraction {unknown} t - 2 potions of haste {unknown} u - a potion of heal wounds {unknown} v - a potion of curing {unknown} w - a potion of brilliance {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Ranged Weapons + Level 2.9 Throwing + Level 1.4 Armour + Level 4.7 Dodging + Level 1.4 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 9.4 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Poison Magic + Level 1.5 Invocations + Level 6.6 Evocations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 20% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 2-3/arc 10% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 scimitar, wearing a +0 robe and quivering stones (heavily damaged, 76% to hit) The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is severely damaged. (Press . to maintain the ray.) The wight hits you from afar with a +0 halberd! The searing ray misses the wight. The searing ray hits the wight. You destroy the wight! The wight misses you. Your life force feels restored. Your Conjurations skill increases to level 1! Your Hexes skill increases to level 1! Your Summonings skill increases to level 1! Your Necromancy skill increases to level 1! Your Translocations skill increases to level 1! Your Transmutations skill increases to level 1! Your Fire Magic skill increases to level 1! Your Ice Magic skill increases to level 1! Your Air Magic skill increases to level 1! Your Earth Magic skill increases to level 1! Your Poison Magic skill increases to level 1! You have reached level 5! The searing ray hits the wight. The wight is severely damaged. The searing ray misses the wight. A wight comes into view. It is wielding a +0 morningstar. The wight barely misses you. Unknown command. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. The wight is moderately damaged. You finish channelling your searing ray. The wight hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ###### ##+## .....#####...## ........#.....## #.#####........## # ..# #.........####z..# ..# #.........@.zz.# ..# #.........####.#∆ #.#####........## ∆ ........#.....## ∆ ##.#######..<## #.# ##+## #.# #)# #.###### #.# #......###.## You could see 3 wights. Vanquished Creatures A wight (D:3) 2 adders (D:2) 3 dart slugs 3 ball pythons 7 bats 6 endoplasms 4 goblins 4 hobgoblins A quokka (D:1) 5 frilled lizards (D:1) A kobold (D:1) 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | zazu2006 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | zazu2006 set off with the following items: a +0 club, a +0 | helmet, a scroll of vulnerability, a +0 robe, a wand of | roots (3); and the following spells available to memorise: | Searing Ray, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 172 | D:1 | Reached XP level 2. HP: 12/19 MP: 12/12 216 | D:1 | Learned a level 2 spell: Searing Ray 721 | D:1 | Reached XP level 3. HP: 22/25 MP: 9/13 867 | D:2 | Reached skill level 1 in Invocations 1047 | D:2 | Reached skill level 1 in Fighting 1047 | D:2 | Reached skill level 1 in Short Blades 1047 | D:2 | Reached skill level 1 in Long Blades 1047 | D:2 | Reached skill level 1 in Axes 1047 | D:2 | Reached skill level 1 in Maces & Flails 1047 | D:2 | Reached skill level 1 in Polearms 1047 | D:2 | Reached skill level 1 in Staves 1047 | D:2 | Reached skill level 1 in Ranged Weapons 1047 | D:2 | Reached skill level 1 in Armour 1047 | D:2 | Reached skill level 1 in Stealth 1047 | D:2 | Reached skill level 1 in Shields 1047 | D:2 | Reached skill level 1 in Unarmed Combat 1169 | D:2 | You fall into a shaft and drop 2 floors! 1426 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/15 1680 | D:3 | Reached skill level 1 in Conjurations 1680 | D:3 | Reached skill level 1 in Hexes 1680 | D:3 | Reached skill level 1 in Summonings 1680 | D:3 | Reached skill level 1 in Necromancy 1680 | D:3 | Reached skill level 1 in Translocations 1680 | D:3 | Reached skill level 1 in Transmutations 1680 | D:3 | Reached skill level 1 in Fire Magic 1680 | D:3 | Reached skill level 1 in Ice Magic 1680 | D:3 | Reached skill level 1 in Air Magic 1680 | D:3 | Reached skill level 1 in Earth Magic 1680 | D:3 | Reached skill level 1 in Poison Magic 1680 | D:3 | Reached XP level 5. HP: 12/37 MP: 10/16 1681 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, minmay_tiny_reverse_x D:2: layout_loops_cross, grunt_ministairs_2 D:3: layout_loops_corners, trog_butcher_becter, fedhas_altar_fruit_tree, ebering_ghost_inner_flame, basic_ecumenical_altar, uniq_grinder D:4: wad_woods_pond, layout_loops_ring, hellmonk_ghost_happy_afterlife, uniq_robin, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | | 9.4 Invocations | 1 | 1.5 Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Ranged Weapons | 1 | 1.4 Armour | 1 | 1.4 Stealth | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Transmutations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Poison Magic | 1 | 1.1 Throwing | | 2.9 Dodging | | 4.7 Evocations | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 26 | || 26 Mace | 19 | || 19 Bite | 1 | || 1 Cast: Searing Ray | 24 | 5 || 29 Stab: Sleeping | 1 | || 1 Armour: Robe | 13 | 1 || 14 Dodge: Dodged | 49 | 7 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1696 | 1659 | 37 | 13 | 1300 | 4 | 424.0 | Dungeon | 1696 | 1659 | 37 | 13 | 1300 | 4 | 424.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 740 daAuts D:2: 683 daAuts D:3: 256 daAuts D:4: 15 daAuts