Dungeon Sprint DCSS version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 5638012423112155163 0 zazu2006 the Sneak (level 1, 0/22 HPs) Began as a Naga Hedge Wizard on May 9, 2025. Was an Initiate of Vehumet. Slain by a tarantella (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:08 (66 turns). zazu2006 the Sneak (Naga Hedge Wizard) Turns: 66, Time: 00:01:09 Health: 0/22 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 8 Int: 18 God: Vehumet [......] Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire + . . J - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . L - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . b - +0 robe rPois + c - +0 hat rElec . (no helmet) rCorr . (no cloak) SInv + (no gloves) Will ..... (no barding) Stlth (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no teleportation @: confused, berserking, quick A: AC +0, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison, Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger p - a +5 quick blade I - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. J - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). K - the +8 storm bow {elec, penet} (You found it in the Dungeon) Armour b - a +0 robe (worn) c - a +0 hat (worn) j - +5 golden dragon scales k - +5 shadow dragon scales l - +5 storm dragon scales m - a +3 buckler n - a +3 kite shield o - a +3 tower shield L - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery B - a ring of flight C - a +6 ring of dexterity D - a +6 ring of dexterity E - a +6 ring of intelligence F - a +6 ring of intelligence G - a +6 ring of strength H - a +6 ring of strength Wands y - a wand of mindburst (7) A - a wand of quicksilver (7) Scrolls i - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - 5 scrolls of identify t - 2 scrolls of fear Potions d - 8 potions of magic e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 2 potions of berserk rage u - 2 potions of brilliance v - 2 potions of invisibility w - 4 potions of resistance x - a potion of experience z - 5 potions of might Skills: + Level 1.5 Dodging + Level 3.0 Stealth + Level 3.0 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History E - a +6 ring of intelligence; F - a +6 ring of intelligence G - a +6 ring of strength; H - a +6 ring of strength Items here: %%%%%%%%. Okay, then. Items here: ))))))))) [. I - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} J - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} K - the +8 storm bow {elec, penet} L - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You start putting on your armour. You continue putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "At last, a scion truly worthy of my power." You feel clever. You unwield your +0 dagger. You feel an overwhelming desire to slay dragons! J - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} There is a radiant altar of Vehumet here. You coil in front of the altar of Vehumet. Vehumet welcomes you! There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A scorpion and a tarantella come into view. The tarantella's many legs skitter faintly. Found two items. Found a transporter. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion stings you. The tarantella touches you but does no damage. You closely miss the tarantella. The scorpion stings you. The tarantella closely misses you. You closely miss the tarantella. The tarantella touches you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are afflicted by dizzying energies! You are confused. The scorpion closely misses you. You bump into the unnaturally hard rock wall. The tarantella touches you. You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.).).▓ ▓.....▓ ▓.ss..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a tarantella and a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zazu2006 the Naga Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 4/4 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {lifebolt} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a transporter. 5 | D | Found an opulent altar of Gozag. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a corrupted altar of Lugonu. 12 | D | Found a burning altar of Makhleb. 13 | D | Found a sacrificial altar of Ru. 13 | D | Found a stormy altar of Qazlal. 13 | D | Found a shimmering blue altar of Sif Muna. 13 | D | Found an iron altar of Okawaru. 13 | D | Found a bloodstained altar of Trog. 13 | D | Found a sparkling altar of Nemelex Xobeh. 25 | D | Identified the serpent talisman of the Salmon {rC- rN++ | Str+3 Stlth+} 30 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 30 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 30 | D | Got the +8 storm bow {elec, penet} 30 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 49 | D | Became a worshipper of Vehumet 62 | D | Entered arena 2. 62 | D | Noticed a scorpion 62 | D | Noticed a tarantella 62 | D | Found a transporter. 66 | D | Slain by a tarantella Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Lance || 2 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 80 | 2 | 0 | 0 | 1 | 82.0 | Dungeon | 82 | 80 | 2 | 0 | 0 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 82 daAuts