Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 12091125434792014969 10 zeez the Apothecary (level 2, -1/21 HPs) Began as a Djinni Hedge Wizard on Jan 26, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (293 turns). zeez the Apothecary (Djinni Hedge Wizard) Turns: 293, Time: 00:00:19 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 30% Gold: 11 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of revelation {unknown} f - a scroll of amnesia {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 44% N/A 6% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There are monsters nearby! The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal bites you. The jackal completely misses you. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... #......##....##.# ..............#.# ###.....#.###.÷[# . ###.###.#... .#.# .. ....# #.#######.# .†. #######.#.......# ..# #.......#.#####.## ..# #.#######'### #..#...# ............# ##@h...# #.######....+....h.### #.# #....######## #.# #....# #.# ...### #.# ...# ..# ....# ### ....# You could see 2 jackals. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) 3 frilled lizards (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeez the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | zeez set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 123 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 293 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, minmay_misc_feat_rugged Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 25 Armour: Robe || 10 Dodge: Dodged || 7