Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 11971965762267293967 2 zeez the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Jan 29, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (77 turns). zeez the Conjurer (Draconian Conjurer) Turns: 77, Time: 00:00:19 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. Magic restored. You open the door. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. A kobold comes into view. It is wielding a +0 whip. There is an open door here. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! You hear a shout! The magic dart hits the kobold. You kill the kobold! A bat comes into view. A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! A dart slug comes into view. A dart slug is nearby! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .w..≈#### #### . ..)≈#>.#######.<# .. ..≈#..+.....'..# .. .≈##'###'###'## #.#≈≈#.#.....#.# #..≈≈#.#..#..#.# #.≈≈#.#..#..#.# #...@.'.8#8.+.+ ##≈≈#.#..#..#.# #.$≈≈#.#..#..#.# #.#≈≈#.#.....#.# #. #≈##+###+### # .≈ ..≈ ..≈ You could see a dart slug. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeez the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 77 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_rooms, fountainhead Action || total ---------------------------++------- Cast: Magic Dart || 5