Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 3079106718320572516 93 zenocrate the Magician (level 4, -6/34 HPs) Began as a Djinni Ice Elementalist on Nov 16, 2023. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:02:00 (1154 turns). zenocrate the Magician (Djinni Ice Elementalist) Turns: 1154, Time: 00:02:01 Health: -6/34 AC: 2 Str: 7 XL: 4 Next: 91% Gold: 106 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg + . . e - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of positive energy HPRegen 0.25/turn f - ring of resist corrosion MPRegen 0.00/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour e - a +0 robe (worn) Jewellery f - a ring of resist corrosion (right hand) j - a ring of positive energy (left hand) Scrolls c - a scroll of blinking {unknown} g - a scroll of poison {unknown} i - a scroll of amnesia {unknown} m - a scroll of enchant weapon {unknown} Potions b - a potion of resistance d - a potion of heal wounds h - a potion of haste k - a potion of ambrosia {unknown} l - a potion of curing {unknown} Skills: * Level 2.9 Fighting - Level 2.3 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes Level 0.0 Charms + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Transmutations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 9% 3 c - Ozocubu's Armour Ice 18% N/A 9% 3 d - Summon Ice Beast Ice/Summ 18% N/A 28% 4 e - Foxfire Conj/Fire 72% 2x1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded) You freeze the adder! You kill the adder! The wall freezes the orc. x2; The wall freezes the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The wall freezes something. The wall freezes the orc. The wall freezes something. Something barely misses you. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Transmutations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Poison Magic skill increases to level 4! Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion (heavily wounded) You freeze the orc. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * The frozen ramparts melt away. The orc priest closely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ### ##### ##.# # #####...#####... ..## #.........##.... .....## #.....8...#....# ....oo{##.........#..... #)@o.8.8.8.8....... #.....o†#............... #......o....8...8....... ........................ ..........8.8.8.8....... ....#.............#..... ....#........#..###..... ... ##....####..#....#.. ....### You could see 2 orc priests and 3 orcs. Vanquished Creatures An orc priest (D:4) 3 adders A dart slug (D:1) 3 orcs 5 ball pythons 2 bats (D:2) An endoplasm (D:1) 5 goblins 4 kobolds 2 quokkas (D:2) 4 frilled lizards (D:2) 4 rats (D:2) 35 creatures vanquished. Vanquished Creatures (others) 15 foxfires (D:2) 15 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zenocrate the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | zenocrate set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 145 | D:1 | Found a faded altar of an unknown god. 448 | D:2 | Found a basalt altar of Yredelemnul. 461 | D:2 | Reached skill level 1 in Fighting 461 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 461 | D:2 | Learned a level 1 spell: Foxfire 889 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1089 | D:2 | You are sucked into a shaft and drop 2 floors! 1154 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_loops_cross, basic_altar, minmay_strange_pillars, minmay_tripent D:4: layout_cave_pools, grunt_temple_overflow_open, serial_column_ruins, column_ruins_grid_4, column_ruins_open_tiny, column_ruins_corridor_corner, column_ruins_open_medium, column_ruins_open_medium, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.9 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Transmutations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Poison Magic | 4 | 4.0 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 20 | 5 || 25 Cast: Freeze | 22 | 5 || 27 Foxfire | 11 | || 11 Frozen Ramparts | 1 | 1 || 2 Use: Scroll | 3 | || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 14 | 7 || 21 Dodge: Dodged | 21 | 4 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1152 | 1135 | 17 | 0 | 928 | 3 | 384.0 | Dungeon | 1152 | 1135 | 17 | 0 | 928 | 3 | 384.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 640 daAuts D:1: 447 daAuts D:4: 64 daAuts