Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 6900761775606360910 18 zenocrate the Shooter (level 2, 17/17 HPs) Began as a Tengu Hunter on Mar 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (232 turns). zenocrate the Shooter (Tengu Hunter) Turns: 232, Time: 00:00:31 Health: 17/17 AC: 3 Str: 11 XL: 2 Next: 70% Magic: 3/3 EV: 11 Int: 9 God: Gold: 11 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +0 shortbow rCold . . . [offhand occupied] rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery e - an amulet of faith Scrolls c - a scroll of butterflies d - a scroll of summoning {unknown} Skills: + Level 2.2 Fighting + Level 5.0 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You kill the ball python! Okay, then. Found 3 stones. No target in view! You open the door. There is an open door here. Found a long sword. No target in view! A hobgoblin comes into view. Found a runed zirconium amulet. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin shouts! The hobgoblin is heavily wounded. You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! No target in view! No target in view! A rat and an endoplasm come into view. Found a stone staircase leading down. The endoplasm quivers. You shoot an arrow. The rat squeaks loudly. The arrow hits the endoplasm. The endoplasm is heavily wounded. You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! You shoot an arrow. The arrow hits the rat. The rat is moderately wounded. You shoot an arrow. The arrow barely misses the rat. You shoot an arrow. The arrow closely misses the rat. The rat bites you but does no damage. You shoot an arrow. The arrow hits the rat. You kill the rat! No target in view! No target in view! You see here a hobgoblin corpse. e - an amulet of faith No target in view! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......#......# .......#......# .......#......########## ....>.........#........# ............###........# ........................ .........†.#...####....# ...........###.# #....# #.....@...# #.# #..... #.........###.####....# #.........#...........# #.........#+#........## #...................... ######+#..............# #.............). +........#...#.. #........#.#.... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 kobolds (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zenocrate the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 53 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/3 125 | D:1 | Reached skill level 5 in Ranged Weapons 232 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.0 Fighting | | 2.2 Dodging | | 2.1 Stealth | | 1.0 Action || total ---------------------------++------- Fire: Shortbow || 39 Armour: Leather armour || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 240 | 0 | 0 | 161 | 1 | 240.0 | Dungeon | 240 | 240 | 0 | 0 | 161 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts