Dungeon Crawl Stone Soup version 0.33-a0-1407-g1dfc6ad188 (webtiles) character file. Game seed: 15506217794940955792 2 zenocrate the Poker (level 1, 17/18 HPs) Began as a Merfolk Chaos Knight on Apr 16, 2025. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (87 turns). zenocrate the Poker (Merfolk Chaos Knight) Turns: 87, Time: 00:00:11 Health: 17/18 AC: 5 Str: 12 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 11 God: Xom [..*...] Gold: 14 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 spear (chaos) rCold . . . (no offhand) rNeg . . . b - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of poison {unknown} f - a scroll of identify {unknown} Potions d - 2 potions of curing {unknown} Skills: - Level 3.2 Fighting + Level 4.6 Polearms - Level 0.6 Armour - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading down here. You now have 14 gold pieces (gained 8). A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! You reach to attack! You hit the hobgoblin. You drain the hobgoblin. You kill the hobgoblin! The hobgoblin's spirit is torn from its body! No target in view! d - a sedimented pink potion No target in view! Found a hand axe and a dagger. No target in view! Found a stone staircase leading down. No target in view! No target in view! Found a scroll labelled QOEVOS JOUHI. Key pressed, stopping explore. No target in view! There is a stone staircase leading down here. e - a scroll labelled QOEVOS JOUHI No target in view! d - 2 sedimented pink potions (gained 1) Found a spear. No target in view! Your spectral hobgoblin fades into mist! f - a scroll labelled HIC UWIFAYMIN No target in view! A rat comes into view. Found a fuming black potion and a sedimented pink potion. A rat is nearby! The rat squeaks loudly. You hear a shout! A goblin comes into view. It is wielding a +0 club. You closely miss the rat. The rat bites you. You hit the rat. You burn the rat. You kill the rat! You see here a rat corpse. You completely miss the goblin. The goblin closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #.......# #.......# #.......# #!......# ### . #.......# ...#.. ###g......# #..#. #..@......# #.... #)#†!.....# #..##.#.......# #.....#.......# #......$......# #....########.# #....# # .....##.## ..#.. #..#### You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zenocrate the Merfolk Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 87 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_double, aquarium_window_1, aquarium_view_2a, aquarium_view_4, st_stairs_9, skrybe_limestone_x Action || total ---------------------------++------- Melee: Spear || 4 Armour: Leather armour || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 62 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 62 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts