Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13256758369005679818 25 zentaur the Trooper (level 3, 0/31 HPs) Began as a Merfolk Monk on Dec 18, 2024. Slain by an orc wizard ... wielding a +2 dagger of speed (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (934 turns). zentaur the Trooper (Merfolk Monk) Turns: 934, Time: 00:02:23 Health: 0/31 AC: 6 Str: 11 (13) XL: 3 Next: 6% Magic: 3/3 EV: 9 Int: 8 (9) God: Gold: 60 SH: 0 Dex: 15 (16) Spells: 2/2 levels left rFire . . . a - +0 spear rCold + . . d - orb {light} rNeg . . . p - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth f - +4 ring of slaying HPRegen 0.25/turn m - ring of protection from cold MPRegen 0.08/turn %: no passive effects @: mighty, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles g - 6 javelins (quivered) k - 2 boomerangs Armour b - a +0 robe d - an orb of light (worn) p - a +0 scale mail (worn) Jewellery f - a +4 ring of slaying (left hand) j - a ring of fire m - a ring of protection from cold (right hand) Scrolls o - a scroll of amnesia Potions c - a potion of ambrosia i - a potion of curing {unknown} l - a potion of heal wounds {unknown} n - a potion of mutation {unknown} Skills: + Level 4.5 Fighting - Level 4.0 Polearms - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Passage of Golubria Tloc 0% N/A 100% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Shops: D:2 [ Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc wizard is moderately wounded. The orc wizard hits you with a +2 dagger of speed. The orc hits you with a +0 club. The orc wizard casts a spell at you. The magic dart hits you. You hit the orc wizard. The orc wizard is heavily wounded. The orc hits you but does no damage. The orc wizard gestures at you while chanting. The magic dart hits you. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc closely misses you. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +2 dagger of speed. The orc wizard misses you. You hit the orc wizard. The orc wizard is severely wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +2 dagger of speed. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc hits you but does no damage. The orc wizard casts a spell at you. You resist with significant effort. It was a potion of might. You feel very mighty all of a sudden. The orc misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. You hit the orc wizard. The orc wizard is severely wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +2 dagger of speed. You die... #.....%....# !.... #..........# ..... #....†.....# ...... #..........# ...... #..........# ......#### #..........# [........# #..........# .......o.###........[.# ......o@...#..........# ###......#............# ##.....#.############ ###.....# ####### You could see an orc wizard (invisible) and an orc. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) A bat (D:2) 3 endoplasms 5 goblins 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zentaur the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 147 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 253 | D:1 | Found a faded altar of an unknown god. 759 | D:2 | Found Fuemu Ygil's Armour Boutique. 819 | D:2 | Found a runed translucent door. 820 | D:2 | Noticed Crazy Yiuf 876 | D:2 | Reached XP level 3. HP: 26/31 MP: 3/3 915 | D:2 | Found a hazy altar of Hepliaklqana. 934 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring, ebering_ecumenical_altar_rust, supply_closet_lemuel D:2: layout_rooms, basic_altar, serial_shops, shop, st_stairs_2, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.5 Polearms | | 4.0 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Spear || 59 Use: Scroll || 1 Potion || 2 Armour: Robe || 6 Scale mail || 18 Dodge: Dodged || 19