Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 3520092804303032634 14 zeram the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Nov 12, 2021. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (1665 turns). zeram the Caller (Merfolk Summoner) Turns: 1665, Time: 00:02:16 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 45% Magic: 0/5 EV: 13 Int: 14 God: Gold: 20 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Potions c - a potion of mutation {unknown} Skills: + Level 2.9 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 14% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 11% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is severely wounded. Your crimson imp blinks! The goblin completely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. The quokka bites you. Your crimson imp blinks! The goblin barely misses you. You hit the goblin. You kill the goblin! The quokka barely misses you. You miss the quokka. The quokka closely misses you. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka misses you. The quokka bites you. A kobold comes into view. It is wielding a +0 short sword. The quokka bites you. Things that are here: a +0 club; a goblin corpse You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses the quokka. Unknown command. Your crimson imp blinks! The quokka closely misses you. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. You die... #...... .. ... ... ..........# ..#. .## K.............. ... #........#... ... ##........... ... #.......##.#.# # #.. #.##.......#.#.#.# ... #......5)r5......# ... ######..#ยง##@....... .. .................... #####..#..............##..# #..#.#####..#.#.#.##..#. ###..#######..#.#.#.##..#. #.....##............##... #.##.###...#..#.#.#.##..# #.##.# #...#..#.#.#.##..# #.##.# #...#..#.#.#.##..# You could see a quokka (ally target) and 2 friendly crimson imps. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A quokka (D:1) A bat (D:1) 6 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 339 | D:1 | Found Hipribb's Antique Armour Shoppe. 702 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 705 | D:1 | Learned a level 2 spell: Call Imp 1665 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, serial_shops, nicolae_shop_crystal Action || total -------------------------++------- Melee: Unarmed || 43 Club || 25 Cast: Summon Small Mamm || 9 Call Imp || 6 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 29 Dodge: Dodged || 69