Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 3617144696547497441 18 zeram the Sneak (level 2, 0/13 HPs) Began as a Spriggan Enchanter on Nov 17, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (704 turns). zeram the Sneak (Spriggan Enchanter) Turns: 704, Time: 00:01:15 Health: 0/13 AC: 2 Str: 4 XL: 2 Next: 51% Magic: 0/6 EV: 17 Int: 16 God: Gold: 23 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . SeeInvis + d - +4 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 dagger d - a +4 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of heal wounds {unknown} e - a potion of degeneration {unknown} Skills: + Level 1.6 Short Blades + Level 3.1 Dodging + Level 5.1 Stealth + Level 2.9 Spellcasting - Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 15% N/A 4% 1 b - Ensorcelled Hibernat Hex/Ice 16% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 14% N/A 13% 3 Tukima's Dance Hex 14% N/A 13% 3 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Unknown command. The jackal closely misses you. Unknown command. Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 57%) The jackal looks drowsy... The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (chance to affect: 57%) The ball python looks drowsy... The helpless ball python fails to defend itself. You impale the ball python!! You kill the ball python! Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 57%) The endoplasm resists with significant effort. The endoplasm freezes you. You are frozen. You die... ..P≈≈≈.# #..♣♣≈## #... #.. ##.#..########### #..# #.# #..###.........# #..# #.# ##.# #.........# ###...# #.# #.# #.........# #.. #.# #.# # #.# #.........# #.# #.###.# # ###.###.........#####.###..##.### ................@J.......J....... ###..#########.###.........#S.... ####.# #..#...#.####.##.#.. ..##.# #.[..#...# ..##.#.. #.##.# #..####..# #.##..... #.##.## ##...♣♣♣♣♣ #...!$#.. #..#..# ##.P≈≈♣≈ PP..##.##. ##.##.# ## ♣♣♣≈≈≈P≈≈≈≈P.. ...## ....#.#####P♣♣≈≈≈≈≈≈≈≈≈≈♣. .... # You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) 3 jackals (D:1) A kobold (D:1) 3 ball pythons (D:1) A goblin (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 349 | D:1 | Reached skill level 5 in Stealth 349 | D:1 | Reached XP level 2. HP: 3/13 MP: 6/6 603 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 704 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, serial_bayou, serial_bayou_ford_a, serial_bayou_shore_a, serial_bayou_pond_d, serial_bayou_pond_d Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.1 Dodging | 3 | 3.1 Short Blades | | 1.6 Spellcasting | | 2.9 Hexes | | 3.6 Action || total -------------------------++------- Melee: Dagger || 52 Cast: Ensorcelled Hiber || 3 Corona || 1 Stab: Sleeping || 4 Armor: Robe || 4 Dodge: Dodged || 56