Dungeon Crawl Stone Soup version 0.27.1-16-g815e20cd7a (webtiles) character file. Game seed: 9419658222472408373 4 zeram the Sneak (level 1, -1/13 HPs) Began as a Gnoll Enchanter on Nov 22, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (183 turns). zeram the Sneak (Gnoll Enchanter) Turns: 183, Time: 00:00:24 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 5/6 EV: 13 Int: 14 God: Gold: 30 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of enchant weapon {unknown} Skills: + Level 0.1 Fighting + Level 2.4 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 20% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 6% 3 Tukima's Dance Hex 18% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 22% N/A 9% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal barely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 73%) The jackal is outlined in light. The jackal closely misses you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. You hit the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal completely misses you. The jackal bites you. You die... #.#####...### ####.....##'## #....###..#.# #....# ##.#+# #....####.# #.........#+## #.....###....# ####.....# #.##.## .........# #.##h@#######.## #####+##.# #.###h#..(.....# #####....# #.# #..........# ......######.# ##.........# #####.#......# #.........# ......#.###### ##.$......# ......#.# #........# ......#.###### #.#####+## ....)........# #.# You could see 2 jackals. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) A jackal (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 183 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern Action || total -------------------------++------- Melee: Dagger || 23 Bite || 4 Cast: Corona || 1 Stab: Sleeping || 3 Armor: Robe || 5 Dodge: Dodged || 33