Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 18385049316824680439 31 zeram the Sneak (level 3, 0/31 HPs) Began as an Octopode Enchanter on Nov 27, 2021. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:38 (1149 turns). zeram the Sneak (Octopode Enchanter) Turns: 1149, Time: 00:01:38 Health: 0/31 AC: 21 Str: 7 XL: 3 Next: 22% Magic: 0/6 EV: 2 Int: 18 God: Gold: 57 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg + + + Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -10), tree-form A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Skills: - Level 1.0 Short Blades - Level 2.0 Dodging + Level 5.7 Stealth - Level 2.0 Spellcasting - Level 3.1 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 14% N/A 4% 1 b - Ensorcelled Hibernat Hex/Ice 14% N/A 14% 2 c - Tukima's Dance Hex 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 14% 3 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History The scorpion stings you! You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. Your grab misses the scorpion. You feel very sick. The scorpion closely misses you. You are too injured to fight recklessly! Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (chance to affect: 38%) The scorpion resists with some effort. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (chance to affect: 38%) The scorpion resists with some effort. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. x2 Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (chance to affect: 38%) The scorpion resists with some effort. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You die... ..# #..# ... #..# # ..# #..# .## ..# #..# ####...#S ..#######..# .... .... ...........#####.##...# ..########...........# ..<........#####.###.##. .#########......♣....... .# #......#####s######. ## ##.###### #.# # ##...## #.# ###.....#### #.# ...[......... ..# ###..>..##### ### # ##...## ##.## You could see a scorpion. Vanquished Creatures 5 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 5 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 112 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 257 | D:1 | Found a faded altar of an unknown god. 427 | D:1 | Reached skill level 5 in Stealth 719 | D:1 | Reached XP level 3. HP: 19/21 MP: 6/6 819 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 823 | D:1 | Learned a level 3 spell: Tukima's Dance 1142 | D:2 | Noticed a scorpion 1148 | D:2 | HP: 1/21 [poisoned by a scorpion] 1149 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, ebering_ecumenical_altar_hall D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.7 Short Blades | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Hexes | | 3.1 Action || total -------------------------++------- Melee: Dagger || 66 Constrict || 15 Tentacles || 8 Cast: Ensorcelled Hiber || 3 Use: Potion || 2 Stab: Sleeping || 10 Armor: Skin || 5 Dodge: Dodged || 47