Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 12188780103786926256 13 zeram the Sneak (level 2, -2/17 HPs) Began as an Octopode Enchanter on Dec 30, 2021. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (586 turns). zeram the Sneak (Octopode Enchanter) Turns: 586, Time: 00:00:39 Health: -2/17 AC: 1 Str: 7 XL: 2 Next: 37% Magic: 5/5 EV: 13 Int: 17 God: Gold: 35 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Skills: - Level 1.0 Short Blades + Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting + Level 3.3 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 14% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Confusing Touch Hex 13% N/A 14% 3 Tukima's Dance Hex 13% N/A 14% 3 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is almost dead. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! The hobgoblin barely misses you. You are too injured to fight recklessly! You closely miss the rat. Your grab misses the rat. The hobgoblin closely misses you. The rat bites you. You closely miss the rat. You grab the rat. You squeeze the rat, but do no damage. You constrict the rat, but do no damage. The hobgoblin misses you. The rat bites you but does no damage. You hit the rat but do no damage. You constrict the rat. The hobgoblin barely misses you. The rat barely misses you. You hit the rat. You kill the rat! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You die... ........# ......... ........# .......# .....# #...# #..g### #..@..# #...#.# #####'#######+# ##.........# ##...#####... ##.#.#.# #.# ##.##.##.# #.# ##.###.# #.# #.# ####.####.## #.##.####.# You could see a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) A bat (D:1) 4 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 479 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 586 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, minmay_rat_gold_closets Action || total -------------------------++------- Melee: Dagger || 33 Constrict || 6 Tentacles || 3 Stab: Sleeping || 5 Armor: Skin || 2 Dodge: Dodged || 22