Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 17555405175472696431 24 zeram the Conjurer (level 3, -2/25 HPs) Began as a Gnoll Conjurer on Jan 3, 2022. Slain by a gnoll (10 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (1238 turns). zeram the Conjurer (Gnoll Conjurer) Turns: 1238, Time: 00:02:37 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 2% Magic: 5/9 EV: 13 Int: 18 God: Gold: 75 SH: 0 Dex: 10 Spells: 10/11 levels left rFire . . . SeeInvis . d - +2 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ c - amulet of the acrobat HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons d - a +2 dagger of electrocution (weapon) f - a +0 dagger of flaming Missiles e - 23 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery c - an amulet of the acrobat (around neck) Scrolls b - a scroll of identify {unknown} g - a scroll of magic mapping {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 3d5 1% 2 Dazzling Flash Conj/Hex 34% N/A 9% 3 Fulminant Prism Conj/Hex 8% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History There is a stone staircase leading down here. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You see here a bat skeleton. You aren't carrying any items that you can evoke. You aren't carrying any potions. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You die... #...g........#####..##.# #.#####.###............. #.# #..............#.# #.# #####.######.....# #.# #.# #...#.# #.# #.# #...#.# #.# #######.######...#.# ####.###.........[..#...... #.......g.@.........#...##. ####.###.#####.....(#...##. #.# #.#####...##.#...##. #.# #..##.....##.#...##. ### #..##.#...##.#...#.. #..##.##.รท##........ #..##.##............ #..##.###.##.##..... #..##.# #.##.##..... You could see a gnoll. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins (D:1) 2 kobolds 2 quokkas 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 203 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 1186 | D:2 | Reached XP level 3. HP: 25/25 MP: 9/9 1238 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, minivault_26, minmay_gold_behind_fungi, roderic_serpentine_path Action || total -------------------------++------- Melee: Unarmed || 1 Dagger || 11 Cast: Magic Dart || 30 Use: Scroll || 2 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 24