Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 247142280966497948 59 zeram the Conjurer (level 3, -2/16 HPs) Began as a Spriggan Conjurer on Jan 4, 2022. Slain by an orc (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:21 (1896 turns). zeram the Conjurer (Spriggan Conjurer) Turns: 1896, Time: 00:04:21 Health: -2/16 AC: 3 Str: 3 XL: 3 Next: 78% Magic: 3/8 EV: 17 Int: 20 God: Gold: 71 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis + g - +2 whip rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons d - a +0 club g - a +2 whip (weapon) Armour a - a +1 robe (worn) Scrolls b - 3 scrolls of teleportation Potions c - a potion of haste {unknown} e - a potion of attraction f - a potion of curing i - a potion of degeneration {unknown} j - a potion of invisibility {unknown} k - a potion of might {unknown} Skills: + Level 3.1 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 c - Dazzling Flash Conj/Hex 20% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You kill the orc! You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 hand axe; an orc corpse Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here. You climb downwards. The orc barely misses you. There is a stone staircase leading up here. There are monsters nearby! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger (78% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc misses you. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc closely misses you. The searing ray hits the orc priest! The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc closely misses you. The searing ray hits the orc priest. You kill the orc priest! You finish channeling your searing ray. The orc hits you with a +0 hand axe. You die... .# .# ##.# ...## ##...## ##.)...## #.......# #.@...# #..o.## #....## #...## ....# ...... ##....# ##.#.# You could see an orc. Vanquished Creatures An orc priest (D:3) An adder (D:2) A gnoll (D:1) 2 dart slugs 2 orcs (D:2) 5 ball pythons 5 bats 3 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:2) 2 jackals (D:1) A quokka (D:1) 5 kobolds 4 rats 35 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 269 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 459 | D:1 | Learned a level 2 spell: Searing Ray 716 | D:1 | Reached XP level 3. HP: 16/16 MP: 8/8 720 | D:1 | Learned a level 3 spell: Dazzling Flash 892 | D:1 | Found a faded altar of an unknown god. 1896 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, shapermc_ecumenical_altar_acropolis, hangedman_decor_riveting D:2: layout_rooms D:3: layout_loops_corners, minivault_5, corexii_hall_statues_l, minmay_crystal_water, uniq_grinder, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.8 Spellcasting | 3 | 3.2 Dodging | 3 | 3.1 Stealth | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 3 Whip || 36 Cast: Magic Dart || 35 Searing Ray || 14 Use: Scroll || 6 Stab: Sleeping || 3 Armor: Robe || 6 Dodge: Dodged || 48