Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 7588387484083761655 165 zeram the Conjurer (level 5, -7/28 HPs) Began as a Tengu Conjurer on Jan 6, 2022. Mangled by an unseen horror (8 damage) ... on level 5 of the Dungeon. The game lasted 00:06:11 (2445 turns). zeram the Conjurer (Tengu Conjurer) Turns: 2445, Time: 00:06:12 Health: -7/28 AC: 3 Str: 7 XL: 5 Next: 46% Magic: 6/10 EV: 15 Int: 19 God: Gold: 87 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +1 robe (worn) Jewellery b - a ring of ice Scrolls c - 2 scrolls of amnesia h - a scroll of blinking {unknown} i - a scroll of fear {unknown} j - a scroll of magic mapping {unknown} k - a scroll of teleportation {unknown} Potions e - a potion of haste {unknown} f - a potion of heal wounds {unknown} g - 2 potions of lignification {unknown} Skills: + Level 2.5 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting + Level 7.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 3d5 1% 2 c - Dazzling Flash Conj/Hex 34% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Passwall Tmut/Erth 1% N/A 22% 2 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Lee's Rapid Deconstruct Erth 1% 3d5* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History You have reached level 5! Your magical nature develops, letting you fly swiftly and evasively. You see here a scorpion corpse. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep, 100% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Things that are here: a +0 dagger; a +0 leather armour Something hits you. Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something hits you! Something barely misses you. Something hits you but does no damage. There is a strange disturbance nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. Something hits you! You die... ####### #....)# #.###.# ########.# #.# .........# #@# ########.# #.# #.# #.# .# #######.# #.# .#####.....#.# #.# .............# #.# .#####.###.#.# #.# .# #.# #.#.# #.# .# #.# #.#.###.## There were no monsters in sight! Vanquished Creatures 2 scorpions (D:5) 2 dart slugs (D:2) An orc (D:5) 3 ball pythons (D:1) 7 bats (D:1) 7 endoplasms 3 giant cockroaches 2 goblins 5 hobgoblins 5 jackals (D:2) A quokka (D:1) 4 frilled lizards (D:1) A kobold (D:2) 2 rats (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 251 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 261 | D:1 | Reached skill level 6 in Conjurations 264 | D:1 | Learned a level 2 spell: Searing Ray 633 | D:1 | Found a faded altar of an unknown god. 833 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1103 | D:2 | Found a shimmering altar of Xom. 1699 | D:2 | Learned a level 3 spell: Dazzling Flash 2086 | D:3 | You fall into a shaft and drop 2 floors! 2086 | D:5 | Entered Level 5 of the Dungeon 2237 | D:5 | Noticed a scorpion 2241 | D:5 | Killed a scorpion 2242 | D:5 | Reached skill level 7 in Conjurations 2242 | D:5 | Reached XP level 4. HP: 23/24 MP: 2/9 2316 | D:5 | Noticed a scorpion 2321 | D:5 | Killed a scorpion 2322 | D:5 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2322 | D:5 | Reached XP level 5. HP: 28/28 MP: 3/10 2444 | D:5 | HP: 1/28 [something (4)] 2445 | D:5 | Mangled by an unseen horror Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, chequers_ecumenical_altar_island, minmay_misc_feat_chi D:2: layout_basic, basic_altar D:3: layout_basic, minmay_pentangle D:5: layout_loops_ring, minmay_misc_feat_more_columns Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 7 | 7.8 Spellcasting | 3 | 3.0 Dodging | | 2.5 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Kick | 1 | || 1 Dagger | 1 | || 1 Cast: Magic Dart | 49 | 1 || 50 Searing Ray | 19 | 3 || 22 Use: Scroll | 3 | || 3 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 6 | 1 || 7