Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 17551056660627651086 0 zeram the Sneak (level 1, 14/14 HPs) Began as a Ghoul Enchanter on Jan 8, 2022. Safely got out of the dungeon. The game lasted 00:00:07 (1 turns). zeram the Sneak (Ghoul Enchanter) Turns: 1, Time: 00:00:08 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.8 Short Blades + Level 1.7 Dodging + Level 3.2 Stealth + Level 1.7 Spellcasting + Level 2.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 5% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Confusing Touch Hex 5% N/A 34% 3 Tukima's Dance Hex 5% N/A 34% 3 Dazzling Flash Conj/Hex 6% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History You add the spells Corona, Ensorcelled Hibernation, Confusing Touch, Tukima's Dance and Dazzling Flash to your library. Welcome, zeram the Ghoul Enchanter. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found 4 gold pieces. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ++++++ +....+ +.@..+ +$...+ +....+ ++++++ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, hellmonk_ecumenical_altar_run_dry, hex_tiny