Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 1802126550295673644 123 zeram the Conjurer (level 5, -3/31 HPs) Began as an Octopode Conjurer on Jan 8, 2022. Slain by a gnoll (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:47 (2959 turns). zeram the Conjurer (Octopode Conjurer) Turns: 2959, Time: 00:03:47 Health: -3/31 AC: 1 Str: 6 XL: 5 Next: 7% Magic: 0/8 EV: 12 Int: 28 God: Gold: 113 SH: 3 Dex: 10 Spells: 2/8 levels left rFire . . . SeeInvis . b - +2 dagger (venom) rCold . . . Faith . n - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - +6 ring of intelligence rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour n - a +0 buckler (worn) Jewellery d - a +6 ring of intelligence (left tentacle) k - an amulet of regeneration m - a ring of resist corrosion Scrolls a - a scroll of blinking {unknown} c - a scroll of enchant armour e - a scroll of identify {unknown} h - a scroll of acquirement {unknown} l - a scroll of amnesia {unknown} Potions f - a potion of flight {unknown} g - a potion of curing {unknown} i - 2 potions of haste {unknown} j - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.7 Stealth * Level 0.5 Shields + Level 2.4 Spellcasting + Level 5.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 3d6 1% 2 c - Dazzling Flash Conj/Hex 40% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 10% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. You feel sick. The adder bites you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (68% to hit) The searing ray hits the adder! The adder is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder. You kill the adder! The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is severely wounded. You feel sick. You are no longer poisoned. The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You have reached level 5! You feel clever. The searing ray misses the gnoll. You finish channeling your searing ray. The gnoll hits you with a +0 whip. You die... ................. ##.###.............. ...###.##............# ........g............> .#.##....#.#.#####..# #..#...g#.#.# ... # #$#....#)#.# ....#......#g#.# ...........#@# ....##)....#.# ... ##....#.. .. #....#### . ....... ......... .......##. #....... You could see a gnoll. Vanquished Creatures 3 adders 2 gnolls (D:3) A worm (D:2) 2 dart slugs 3 orcs (D:2) 5 ball pythons 7 endoplasms 5 giant cockroaches 7 goblins 6 hobgoblins 2 quokkas 6 bats 6 frilled lizards 4 kobolds 3 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 345 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 986 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1011 | D:1 | Learned a level 2 spell: Searing Ray 1015 | D:1 | Learned a level 3 spell: Dazzling Flash 1465 | D:1 | Reached skill level 5 in Conjurations 1950 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2958 | D:3 | HP: 1/27 [gnoll (5)] 2959 | D:3 | Reached XP level 5. HP: 2/31 MP: 1/8 2959 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_corners, hangedman_feature_mirror, minmay_lizard_pond D:2: kennysheep_six_static_rooms, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_long_joined [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_3, aquarium_window_corner, aquarium_window_fake, aquarium_view_2c, aquarium_view_2d, aquarium_balcony_double_1, aquarium_pool_side, guppyfry_early_orc_mine D:3: layout_basic, lemuel_blue_sif_altar, hellmonk_ecumenical_altar_slurped_away, uniq_robin, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Dodging | | 2.0 Stealth | | 2.7 Shields | | 0.5 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 6 | || 6 Constrict | 11 | 4 || 15 Unarmed | 1 | || 1 Dagger | 65 | 18 || 83 Tentacles | 3 | 4 || 7 Cast: Magic Dart | 13 | || 13 Searing Ray | | 7 || 7 Use: Scroll | 3 | || 3 Stab: Sleeping | 8 | 1 || 9 Distracted | 1 | || 1 Armor: Skin | 3 | 1 || 4 Dodge: Dodged | 46 | 12 || 58 Block: Buckler | | 1 || 1