Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 2640432776501599924 39 zeram the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Jan 8, 2022. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:01:25 (1316 turns). zeram the Conjurer (Octopode Conjurer) Turns: 1316, Time: 00:01:26 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 45% Magic: 3/6 EV: 10 Int: 21 God: Gold: 35 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -5), constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Wands d - a wand of flame (21) Scrolls e - a scroll of teleportation Potions b - a potion of attraction Skills: + Level 2.1 Dodging - Level 2.9 Stealth + Level 2.2 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 3d4 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder is heavily wounded. You hit the ball python but do no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The adder barely misses you. The ball python bites you. The ball python constricts you. The adder bites you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The ball python barely misses you. The ball python constricts you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You die... #........## #..†.....# ########.# . ###.# ###. #...####.... #.###..?.#### ##.##......... #.†........>.. #.....@†...## #....#.S...... ###.###..###.. #.# .## ... .# .... ## ..... You could see a ball python. Vanquished Creatures 3 adders An adder skeleton (D:2) 2 worms (D:2) An orc (D:2) A giant cockroach (D:2) A goblin (D:2) A quokka (D:3) 2 ball pythons A bat (D:3) A kobold (D:2) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D:1 | You fall into a shaft and drop 1 floor! 29 | D:2 | Reached XP level 2. HP: 5/17 MP: 0/5 470 | D:2 | Reached XP level 3. HP: 14/21 MP: 6/6 847 | D:2 | Found a faded altar of an unknown god. 1315 | D:3 | HP: 1/21 [constriction (1)] 1316 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, minivault_14 D:2: layout_rooms, chequers_ecumenical_altar_simple, solitary_fountain, item_on_display_a D:3: layout_rooms, grunt_decor_one_mirror, serial_park_tiny_2, minmay_crystal_water Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 8 War axe || 24 Tentacles || 2 Cast: Magic Dart || 11 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Skin || 3 Dodge: Dodged || 27