Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 12678418626052631532 67 zeram the Conjurer (level 4, -5/39 HPs) Began as an Ogre Conjurer on Jan 19, 2022. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:45 (2756 turns). zeram the Conjurer (Ogre Conjurer) Turns: 2756, Time: 00:03:46 Health: -5/39 AC: 3 Str: 11 XL: 4 Next: 18% Magic: 4/8 EV: 9 Int: 20 God: Gold: 61 SH: 0 Dex: 7 Spells: 2/8 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of magic mapping {unknown} e - a scroll of silence {unknown} Skills: + Level 0.6 Maces & Flails + Level 2.2 Dodging - Level 1.4 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Call Canine Familiar Summ 2% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 17% 3 Summon Guardian Golem Hex/Summ 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (severely wounded, 78% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the dart slug. You kill the dart slug! (Press . to maintain the ray.) Something hits you. Without enough magic to sustain it, your searing ray dissipates. Something hits you. You hit something but do no damage. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. Something hits you. You closely miss something. Something hits you. Something hits you but does no damage. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A magic dart appears from out of thin air! The magic dart hits you. A magic dart appears from out of thin air! The magic dart hits you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. Something tries to affect you, but you resist. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you! You die... ### ##### ..###...################## .)..............@....{...# .........###...#########.# #.##...........# #.# #.###...####...# #.# #.# ##.## ##.## #.# #.# #.# #.# #.# #.# #.# #.# #.# ..# #.# #.# #.# #.# #.# #.. #.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 worms 3 dart slugs 4 orcs (D:2) 2 endoplasms 4 hobgoblins 5 ball pythons (D:1) 3 bats A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) 3 rats (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 734 | D:1 | Reached skill level 4 in Conjurations 815 | D:1 | Found a faded altar of an unknown god. 867 | D:1 | Reached XP level 3. HP: 12/31 MP: 0/7 882 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:1 | Learned a level 3 spell: Call Canine Familiar 2722 | D:2 | Reached XP level 4. HP: 36/39 MP: 5/8 2756 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring, ebering_ecumenical_altar_mist, grunt_decor_arrowhead D:2: layout_loops_ring, basic_altar, minmay_pentomino_r2 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Dodging | 2 | 2.2 Maces & Flails | | 0.6 Stealth | | 1.4 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Club | 61 | 4 || 65 Cast: Magic Dart | 22 | || 22 Searing Ray | 7 | 1 || 8 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 37 | 1 || 38 Dodge: Dodged | 33 | || 33