Dungeon Crawl Stone Soup version 0.28-b1-1-g3c77fb2ed1 (webtiles) character file. Game seed: 7278333445711953496 91 zeram the Poker (level 4, -2/37 HPs) Began as a Merfolk Fighter on Jan 29, 2022. Slain by a gnoll (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (1503 turns). zeram the Poker (Merfolk Fighter) Turns: 1503, Time: 00:01:30 Health: -2/37 AC: 6 Str: 18 XL: 4 Next: 59% Magic: 4/4 EV: 9 Int: 7 God: Gold: 44 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery k - an amulet of magic regeneration Scrolls f - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - 3 scrolls of enchant armour {unknown} Potions d - a potion of might e - a potion of curing {unknown} g - a potion of degeneration {unknown} i - a potion of mutation {unknown} Skills: + Level 3.9 Fighting + Level 4.3 Polearms + Level 2.5 Armour * Level 2.0 Dodging + Level 3.4 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You open the door. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * There is an open door here. Okay, then. You feel very mighty all of a sudden. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, about 37% to evade your +0 trident) You reach to attack! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! You die... #.......########### '<................## #.......#########..# #.......# ##.## ####### ######### #..# #.....# ##.## #.....# #..# #.....# ...########.####.....### .......@.ggg...'........ ...#########.###.....#.# #..##.....#.# ##.##.....#.# #.##.....#.# #..#.....#.# ##.#######.# #.## #.# #..# #.# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 4 adders (D:2) A dart slug (D:1) 6 ball pythons 6 bats 3 endoplasms A giant cockroach (D:1) 5 goblins 4 hobgoblins 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 51 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 163 | D:1 | Reached skill level 1 in Dodging 343 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 967 | D:2 | Reached XP level 4. HP: 35/37 MP: 4/4 1017 | D:2 | Reached skill level 4 in Polearms 1503 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: layout_basic, kennysheep_decorative_pillar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 1 2 | 2.0 Polearms | 4 | 4.3 Fighting | | 3.9 Armour | | 2.5 Shields | | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 105 | 49 || 154 Use: Potion | | 1 || 1 Armor: Scale mail | 38 | 15 || 53 Dodge: Dodged | 43 | 16 || 59 Block: Buckler | 18 | 14 || 32