Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 939805345292927319 2 zeram the Sneak (level 1, 0/11 HPs) Began as an Octopode Enchanter on Feb 24, 2022. Slain by a gnoll (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (289 turns). zeram the Sneak (Octopode Enchanter) Turns: 289, Time: 00:00:14 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - ring of see invisible rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Jewellery c - a ring of see invisible (left tentacle) Potions b - a potion of invisibility Skills: + Level 1.0 Short Blades + Level 2.0 Dodging + Level 4.1 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 12% N/A 17% 3 Tukima's Dance Hex 12% N/A 17% 3 Scorch Fire 2% 2d5 28% 2 Dazzling Flash Conj/Hex 12% N/A 30% 3 Flame Wave Conj/Fire 1% 2d4 88% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python constricts you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the ball python. You kill the ball python! You hit the endoplasm. Your squeeze misses the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! You aren't carrying any wearable armour. c - a ring of see invisible (left tentacle) HP restored. You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll shouts! Found a bubbling amethyst potion. A bat comes into view. A quokka and a rat come into view. You hit the gnoll. You grab the gnoll. You tentacle-slap the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 whip. The bat closely misses you. You hit the gnoll. You squeeze the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The bat barely misses you. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ###.#.#.### #. #.........# #..# #.#.#.#.#.# ...#. ...#.#.... #.... #####.#.###.###.# #..#.. #...#......<..... .....r##...#.#.###.###.# .###..gb.........#.#.... .!..r..@...# #.#.#.#.#.# #^######.### #.......(.# #.## ###.#.#.### #..# #.....# ##.# #.###.# #.## # #..# #..# ##.## ##.### #..# #...# ##.## You could see a gnoll, a quokka, a bat and a rat. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 289 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms, item_on_display_a Action || total -------------------------++------- Melee: Dagger || 7 Constrict || 2 Punch || 1 Tentacles || 1 Armor: Skin || 1 Dodge: Dodged || 4