Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 17865297366451450774 85 zeram the Grave Robber (level 4, -9/48 HPs) Began as a Gnoll Necromancer on Mar 5, 2023. Mangled by a crimson imp ... wielding a +0 dagger of chaos (14 damage) ... on level 3 of the Dungeon. The game lasted 00:06:45 (2806 turns). zeram the Grave Robber (Gnoll Necromancer) Turns: 2806, Time: 00:06:45 Health: -9/48 AC: 22 Str: 7 XL: 4 Next: 48% Magic: 9/10 EV: 2 Int: 15 God: Gold: 135 SH: 0 Dex: 16 Spells: 5/13 levels left rFire . . . SeeInvis . i - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.12/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training, (talons 1), agile 1, low MP 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 sling of freezing i - a +2 dagger of draining (weapon) Armour a - a +0 robe (melded) o - a +0 cloak (melded) Jewellery f - an amulet of faith Scrolls d - 3 scrolls of magic mapping k - a scroll of identify n - a scroll of fear Potions b - a potion of magic e - a potion of ambrosia {unknown} h - a potion of resistance {unknown} l - a potion of brilliance {unknown} m - a potion of mutation Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 4.6 Dodging + Level 4.3 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 5.1 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 7.1 Necromancy + Level 1.0 Translocations + Level 1.0 Transmutations + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Poison Magic + Level 1.3 Invocations + Level 1.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 25% 2d7 2% 3 c - Animate Dead Necr 25% N/A 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Agony Necr 25% N/A 24% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Qazlal Ru Xom Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. ((You have sharp toenails.)) You are agile. (Dex +4, Str/Int -1) Your magical capacity is low. (-10% MP) Message History Your +0 sling of freezing is covered in frost. g - a +0 sling of freezing (weapon) You feel sick. Your jackal zombie misses the crimson imp. Fire: g) +0 sling (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp, wielding a +0 dagger of chaos (moderately wounded, ally target, 34% to hit) You shoot a sling bullet. The sling bullet closely misses the crimson imp. You feel sick. The crimson imp hits your jackal zombie with a +0 dagger of chaos. Your jackal zombie convulses. Your jackal zombie is destroyed! Fire: g) +0 sling (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp, wielding a +0 dagger of chaos (lightly wounded, 34% to hit) You shoot a sling bullet. The sling bullet misses the crimson imp. You feel sick. Your +0 sling of freezing stops glowing. You sense an unholy aura. i - a +2 dagger of draining (weapon) You feel sick. It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. You feel less energetic. You feel agile. You feel sick. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is lightly wounded. You feel sick. The crimson imp hits you with a +0 dagger of chaos. * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Unknown command. You hit the crimson imp but do no damage. You feel sick. You are no longer poisoned. The crimson imp hits you but does no damage. You are electrocuted! You die... ##### #_._# #...# ###...##### #### #.##'##...# #... #.........###### #... #.....†........# #... #...♣5....####.###... +......>..# #.Z.#... #########.# ###.#... #.# #.#... #.# #Z#... #.## #.#### #..#####.#### §######..#...#.##.. 8#_......#...#.#### You could see a crimson imp. Vanquished Creatures 2 adders (D:2) A dart slug (D:3) An orc (D:3) 6 ball pythons 3 endoplasms A giant cockroach (D:2) 5 hobgoblins 8 jackals 2 quokkas 3 bats (D:1) 8 goblins 3 kobolds (D:1) 4 rats 47 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:3) 2 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 7 creatures vanquished. Vanquished Creatures (others) 3 jackal zombies (D:3) 3 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 38 | D:1 | Found a faded altar of an unknown god. 379 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/7 884 | D:1 | Reached skill level 5 in Spellcasting 884 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/9 987 | D:1 | Learned a level 3 spell: Vampiric Draining 1251 | D:2 | Reached skill level 1 in Invocations 1432 | D:2 | Reached skill level 1 in Fighting 1432 | D:2 | Reached skill level 1 in Short Blades 1432 | D:2 | Reached skill level 1 in Long Blades 1432 | D:2 | Reached skill level 1 in Axes 1432 | D:2 | Reached skill level 1 in Maces & Flails 1432 | D:2 | Reached skill level 1 in Polearms 1432 | D:2 | Reached skill level 1 in Staves 1432 | D:2 | Reached skill level 1 in Ranged Weapons 1432 | D:2 | Reached skill level 1 in Throwing 1432 | D:2 | Reached skill level 1 in Armour 1432 | D:2 | Reached skill level 1 in Shields 1432 | D:2 | Reached skill level 1 in Unarmed Combat 1432 | D:2 | Reached skill level 1 in Evocations 1632 | D:2 | Reached XP level 4. HP: 31/32 MP: 11/11 2455 | D:3 | Found a sacrificial altar of Ru. 2464 | D:3 | Reached skill level 1 in Conjurations 2464 | D:3 | Reached skill level 1 in Hexes 2464 | D:3 | Reached skill level 1 in Summonings 2464 | D:3 | Reached skill level 1 in Translocations 2464 | D:3 | Reached skill level 1 in Transmutations 2464 | D:3 | Reached skill level 1 in Fire Magic 2464 | D:3 | Reached skill level 1 in Ice Magic 2464 | D:3 | Reached skill level 1 in Air Magic 2464 | D:3 | Reached skill level 1 in Earth Magic 2464 | D:3 | Reached skill level 1 in Poison Magic 2469 | D:3 | Learned a level 4 spell: Animate Dead 2767 | D:3 | Found a stormy altar of Qazlal. 2782 | D:3 | Found a burning altar of Makhleb. 2783 | D:3 | Found a shimmering altar of Xom. 2804 | D:3 | Gained mutation: You have sharp toenails. [potion of | mutation] 2804 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2804 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2806 | D:3 | Mangled by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, glass_columns_b D:3: layout_basic, grunt_temple_overflow_champion_of_chaos, mainiacjoe_overflow_concentric_impassable, nicolae_qazlal_eye_of_the_storm, nemelex_diamond_rough_becter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.3 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Translocations | 1 | 1.0 Transmutations | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Poison Magic | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.3 Necromancy | | 7.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 43 | 29 || 72 Unarmed | 4 | || 4 Bite | 6 | 1 || 7 Punch | 1 | 1 || 2 Fire: Sling | | 29 || 29 Cast: Necrotise | 50 | || 50 Animate Dead | | 1 || 1 Use: Scroll | 2 | 3 || 5 Potion | | 2 || 2 Stab: Sleeping | 2 | 1 || 3 Armor: Robe | 9 | 3 || 12 Skin | | 3 || 3 Dodge: Dodged | 72 | 15 || 87