Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16664812848739487503 39 zeram the Shooter (level 3, -7/27 HPs) Began as a Coglin Hunter on Jan 17, 2025. Mangled by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (999 turns). zeram the Shooter (Coglin Hunter) Turns: 999, Time: 00:01:41 Health: -7/27 AC: 3 Str: 11 XL: 3 Next: 45% Magic: 3/3 EV: 11 Int: 8 God: Gold: 33 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Urai} rCold . . . d - +0 sling {Tiberia} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Urai} d - a +0 sling (offhand) {Tiberia} g - a +0 dagger of venom i - a +0 whip of venom Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Potions e - a potion of ambrosia {unknown} f - a potion of magic {unknown} h - 2 potions of brilliance {unknown} j - a potion of cancellation {unknown} k - a potion of invisibility {unknown} l - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Jinxbite Hex 0% N/A 65% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you from afar with a +0 trident. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you from afar with a +0 trident! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Urai} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Urai} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you from afar with a +0 trident! You die... Terence says, "And stay out!" #..#...#...†.......# ....[.####..####.... ......####.## #..### ...........###..# # .........###...# .# ......#......# ..# ....#.......## ..# ....#...###..#####..# ....#.#..###....@..# ......##...#####........ ....... ##. @.####... #.). ...# . #.. ....# ..#..# #.##... #. ##.. You could see Terence. Vanquished Creatures 5 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins 6 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 6 kobolds (D:1) 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeram the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 147 | D:1 | Reached skill level 4 in Ranged Weapons 147 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 455 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 466 | D:1 | Found a faded altar of an unknown god. 992 | D:2 | Noticed Terence 999 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, ebering_ecumenical_altar_hall D:2: layout_rooms, serial_shops, nicolae_shop_hallway_stairs, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 154 Use: Scroll || 2 Armour: Leather armour || 14 Dodge: Dodged || 16