Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 3451392182988798236 65 zeratav the Insei (level 4, -9/29 HPs) Began as an Octopode Transmuter on Apr 10, 2022. Mangled by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1876 turns). zeratav the Insei (Octopode Transmuter) Turns: 1876, Time: 00:02:34 Health: -9/29 AC: 1 Str: 9 XL: 4 Next: 13% Magic: 7/7 EV: 13 Int: 15 God: Gold: 60 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.8 Fighting + Level 2.5 Dodging + Level 2.1 Stealth * Level 3.8 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Summon Small Mammal Summ 4% N/A 22% 1 Spider Form Tmut/Pois 4% N/A 41% 3 Call Canine Familiar Summ 1% N/A 54% 3 Summon Guardian Golem Hex/Summ 1% N/A 54% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Inventory: Scrolls a - a scroll of fog {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund >................ ######..#.##.###. ##.......... #########.#.#...... ..........#.##..### ...........†._..... ..................# ...........#....... .......@..##....... ......{...# .?..... ..........# ....... ..........# ####### ......(...# ###.......# ######### There were no monsters in sight! Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An adder comes into view. An adder is nearby! HP[+1] Found a stone staircase leading down. The adder closely misses you. You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder misses you. You tentacle-slap the adder. You grab the adder. You constrict the adder. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! HP[-5] You take 5 damage, and now have 6/24 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You tentacle-slap the adder. You squeeze the adder. You kill the adder! You have reached level 4! HP[+2] MP[+1] You now have 29 max hp (+5). You regained 2 hp, and now have 8/29 hp. Your mp is fully restored (7). You start resting. A rat comes into view. HP[+15] You regained 15 hp, and now have 23/29 hp. One of your tentacles grows a vicious spike. MP[-1] You lost 1 mp, and now have 6/7 mp. HP[+1] A hobgoblin comes into view. The rat misses you. You tentacle-slap the rat. Your grab misses the rat. You pierce the rat, but do no damage. You tentacle-slap the rat. You kill the rat! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a faded altar of an unknown god. The hobgoblin closely misses you. You completely miss the hobgoblin. You grab the hobgoblin. You pierce the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin barely misses you. You tentacle-slap the hobgoblin but do no damage. Your squeeze misses the hobgoblin. Your transformation is almost over. You constrict the hobgoblin. The hobgoblin barely misses you. MP[+1] Your mp is fully restored (7). You tentacle-slap the hobgoblin. You pierce the hobgoblin. You kill the hobgoblin! HP[+1] The helpless Sigmund fails to defend himself. You tentacle-slap Sigmund. You grab Sigmund. You constrict Sigmund. Sigmund hits you with a +0 scythe! You tentacle-slap Sigmund. You squeeze Sigmund. You constrict Sigmund. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! No target in view! HP[-10] You take 10 damage, and now have 15/29 hp. MASSIVE DAMAGE!! (PAUSE) No target in view! No target in view! No target in view! You barely miss something. Your tentacle spike misses something. Your squeeze misses something. You constrict something. Something hits you! * * * LOW HITPOINT WARNING * * * HP[-10] You take 10 damage, and now have 5/29 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap something. You squeeze something. Your tentacle spike disappears. You constrict something. You tentacle-slap something. You constrict something. Something hits you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.1 Fighting | | 1.8 Dodging | | 2.5 Unarmed Combat | | 3.8 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 92 | 9 || 101 Constrict | 24 | 2 || 26 Tentacles | 18 | 2 || 20 Kick | 12 | 3 || 15 Punch | 2 | 1 || 3 Cast: Beastly Appendage | 15 | 1 || 16 Stab: Sleeping | 4 | 1 || 5 Armor: Skin | 10 | || 10 Dodge: Dodged | 60 | 4 || 64 Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring D:2: layout_rooms, basic_ecumenical_altar, basic_altar, minmay_tetromino_o2, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 389 | D:1 | Reached XP level 2. HP: 14/18 MP: 3/5 392 | D:1 | Reached skill level 1 in Stealth 736 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 750 | D:1 | HP: 4/23 [gnoll/+0 spear (6)] 854 | D:1 | HP: 4/23 [gnoll/+0 spear (6)] 861 | D:1 | HP: 3/23 [kobold/+0 club (2)] 1307 | D:1 | You pick up a book of Callings and begin reading... 1307 | D:1 | You add the spells Summon Small Mammal, Call Canine | Familiar and Summon Guardian Golem to your library. 1365 | D:1 | You pick up a book of Changes and begin reading... 1595 | D:2 | Reached skill level 2 in Stealth 1682 | D:2 | HP: 6/24 [adder (5)] 1684 | D:2 | Reached XP level 4. HP: 8/29 MP: 7/7 1863 | D:2 | Noticed Sigmund 1864 | D:2 | Found a faded altar of an unknown god. 1874 | D:2 | HP: 5/29 [something (10)] 1876 | D:2 | Mangled by Sigmund Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 6 hobgoblins 5 jackals A quokka (D:1) 6 ball pythons 2 bats (D:1) 2 frilled lizards 5 kobolds (D:1) 2 rats 40 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 93 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 65 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 28 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1871 | 1862 | 9 | 452 | 1063 | 2 | 935.5 | Dungeon | 1871 | 1862 | 9 | 452 | 1063 | 2 | 935.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1586 daAuts D:2: 284 daAuts