Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 16181113182102837243 4 zeratav the Insei (level 1, -2/13 HPs) Began as an Octopode Transmuter on Apr 10, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (338 turns). zeratav the Insei (Octopode Transmuter) Turns: 338, Time: 00:00:19 Health: -2/13 AC: 1 Str: 9 XL: 1 Next: 70% Magic: 3/3 EV: 13 Int: 15 God: Gold: 29 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.1 Fighting + Level 2.1 Dodging + Level 0.5 Stealth * Level 3.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Inventory: Potions a - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #### #.. #.# ##.################## ##.................... ####...##############.... #####.##..###############.... #........>.h@h..........'.... #.#.....####h############.... #.#...####r########## #.... ...#.......r.........# #.... ######.#.##...........# #.... #.#.##...........# #.... #.#.##...........# #.... #...##...........# ##### ######.$.........# # You could see 3 jackals and 2 rats. Message History There is an open door here. You now have 29 gold pieces (gained 12). You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. HP[+3] MP[+1] Your hp is fully restored (13). Your mp is fully restored (3). One of your tentacles grows a vicious spike. MP[-1] You lost 1 mp, and now have 2/3 mp. Your transformation is almost over. Your tentacle spike disappears. a - a fizzy green potion MP[+1] Your mp is fully restored (3). A ball python comes into view. A ball python is nearby! One of your tentacles grows a vicious spike. MP[-1] You lost 1 mp, and now have 2/3 mp. 2 jackals and a rat come into view. A jackal comes into view. You tentacle-slap the rat. Your grab misses the rat. Your tentacle spike misses the rat. You closely miss the rat. Your grab misses the rat. You squeeze the rat. You kill the rat! The jackal barks! The ball python hisses angrily. You hear a bark! A jackal comes into view. The ball python bites you. The ball python closely misses you. The ball python misses you. The ball python closely misses you. HP[-2] You take 2 damage, and now have 11/13 hp. The jackal barks! x2 You tentacle-slap the ball python. You kill the ball python! Your transformation is almost over. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal closely misses you. A rat comes into view. x2 You tentacle-slap the jackal. You pierce the jackal, but do no damage. You constrict the jackal, but do no damage. The jackal bites you. The jackal closely misses you. HP[-1] You take 1 damage, and now have 10/13 hp. You tentacle-slap the jackal but do no damage. You constrict the jackal. The jackal pauses to sniff the ground. The jackal misses you. The jackal completely misses you. You barely miss the jackal. You tentacle-slap the jackal. You kill the jackal! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! HP[-4] MP[+1] You take 4 damage, and now have 6/13 hp. MASSIVE DAMAGE!! (PAUSE) Your mp is fully restored (3). You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. The jackal closely misses you. Your tentacle spike disappears. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. You tentacle-slap the jackal. You grab the jackal. You constrict the jackal. The jackal closely misses you. x2 You tentacle-slap the jackal but do no damage. Your squeeze misses the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal escapes! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-5] You take 5 damage, and now have 1/13 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the jackal. You grab the jackal. You constrict the jackal. The jackal bites you but does no damage. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 16 Constrict || 4 Kick || 2 Punch || 1 Tentacles || 1 Cast: Beastly Appendage || 3 Armor: Skin || 2 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, shapermc_ecumenical_altar_mp_highgroup, nrook_loot_triangle Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 337 | D:1 | HP: 3/13 [jackal (3)] 337 | D:1 | HP: 1/13 [jackal (2)] 338 | D:1 | Slain by a jackal Vanquished Creatures A jackal (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 337 | 337 | 0 | 0 | 297 | 1 | 337.0 | Dungeon | 337 | 337 | 0 | 0 | 297 | 1 | 337.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 337 daAuts