Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 11884432757116173896 54 zeratav the Insei (level 3, -3/24 HPs) Began as an Octopode Transmuter on Apr 13, 2022. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1402 turns). zeratav the Insei (Octopode Transmuter) Turns: 1402, Time: 00:01:41 Health: -3/24 AC: 1 Str: 9 XL: 3 Next: 91% Magic: 5/6 EV: 13 Int: 15 God: Gold: 101 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . d - +1 hand axe (vorpal) {axe} rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . e - ring of positive energy rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.7 Fighting + Level 2.4 Dodging + Level 2.0 Stealth * Level 3.7 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Inventory: Hand Weapons d - a +1 vorpal hand axe (weapon) {axe} (You found it on level 1 of the Dungeon) Jewellery e - a ring of positive energy (left tentacle) (You found it on level 1 of the Dungeon) Scrolls a - a scroll of fear {unknown} b - a scroll of identify {unknown} Potions c - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence .#.#.#.#.# #.# #.#.#.##### ........###.# #.......... #.#.#.#.#.##.######.#.#.... ..........##.#........#.##. .#.#.#.#.#...#.####........ .........##.# ....#.#...# .#.#.#.#.##.# ##.#.#...... ........##+#.##.#.####### .#.#.#..@@...#. ... . ..!...##.....# # # #.#.#. #.....# ... .. #.....# .# #. #....... .. #........ #. ###+#.... ..#. You could see Terence. Message History HP[-2] You take 2 damage, and now have 22/24 hp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your tentacle spike disappears. You now have 101 gold pieces (gained 16). Things that are here: a +0 whip {mace}; a quokka corpse; a hobgoblin corpse HP[+2] MP[+1] Your hp is fully restored (24). Your mp is fully restored (6). An adder comes into view. One of your tentacles grows a vicious spike. The adder bites you. HP[-1] MP[-1] You take 1 damage, and now have 23/24 hp. You lost 1 mp, and now have 5/6 mp. You barely miss the adder. Your grab misses the adder. Your tentacle spike misses the adder. The adder barely misses you. The adder misses you. You hit the adder. Your grab misses the adder. You pierce the adder. The adder bites you but does no damage. HP[+1] Your hp is fully restored (24). You hit the adder but do no damage. You grab the adder. Your tentacle spike misses the adder. You squeeze the adder. You kill the adder! Your Stealth skill increases to level 2! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your transformation is almost over. Your tentacle spike disappears. Terence the Incautious comes into view. He is wielding a +0 flail. Terence shouts! MP[+1] Your mp is fully restored (6). One of your tentacles grows a vicious spike. MP[-1] You lost 1 mp, and now have 5/6 mp. You barely miss Terence. Your grab misses Terence. You pierce Terence, but do no damage. Terence barely misses you. Terence hits you with a +0 flail. HP[-4] You take 4 damage, and now have 20/24 hp. You hit Terence. You grab Terence. You pierce Terence. You constrict Terence, but do no damage. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! HP[-8] You take 8 damage, and now have 12/24 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. You tentacle-slap Terence, but do no damage. You constrict Terence, but do no damage. Terence barely misses you. You hit Terence. You pierce Terence. You squeeze Terence, but do no damage. Your transformation is almost over. You constrict Terence, but do no damage. Terence says, "Rest in peace." Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Fighting | | 1.7 Dodging | | 2.4 Unarmed Combat | | 3.7 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 35 Kick || 17 Constrict || 16 Tentacles || 6 Punch || 2 Hand axe || 24 Cast: Beastly Appendage || 23 Stab: Sleeping || 4 Armor: Skin || 13 Dodge: Dodged || 40 Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, hangedman_decor_opposing D:2: layout_basic, ebering_ecumenical_altar_ruins, hangedman_feature_mirror, hex_large, minmay_misc_feat_enclosed, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 454 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 492 | D:1 | Reached skill level 1 in Stealth 1113 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 1384 | D:2 | Reached skill level 2 in Stealth 1396 | D:2 | Noticed Terence 1402 | D:2 | HP: 2/24 [Terence/+0 flail (10)] 1402 | D:2 | Slain by Terence Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 3 hobgoblins 3 quokkas 3 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards 2 goblins (D:1) 3 kobolds (D:1) 3 rats 28 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 78 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 52 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1405 | 1377 | 28 | 0 | 1156 | 2 | 702.5 | Dungeon | 1405 | 1377 | 28 | 0 | 1156 | 2 | 702.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1059 daAuts D:2: 346 daAuts