Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 14704826228612472522 77 zeratav the Insei (level 4, -4/29 HPs) Began as an Octopode Transmuter on Apr 13, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:59 (2839 turns). zeratav the Insei (Octopode Transmuter) Turns: 2839, Time: 00:03:00 Health: -4/29 AC: 1 Str: 9 XL: 4 Next: 34% Magic: 7/7 EV: 13 Int: 15 God: Gold: 131 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-4 -> -27) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.9 Fighting + Level 2.6 Dodging + Level 2.2 Stealth * Level 3.9 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Inventory: Scrolls c - 3 scrolls of teleportation {unknown} f - a scroll of immolation {unknown} g - a scroll of identify {unknown} h - a scroll of torment {unknown} Potions a - a potion of heal wounds {@q2} b - a potion of attraction {unknown} d - a potion of cancellation e - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: #.# ###. #.# ####... #.# #...... #.# #.##.## ######.# #.##.# ....#.#####.# #.##)# #.hh..>.... #.##.## #S# #.##... #@# #...... #####.#####. ####.## #............ #.# #.##########. #.# #.# ########.######.# #.# #.......... ..#.# #.###.######.## #.#.# #.#.....# #.## #.#.# ######.#.#.#.####..###>..## You could see a water moccasin and 2 jackals. Message History HP[-3] You take 3 damage, and now have 26/29 hp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your tentacle spike disappears. A rat comes into view. HP[+3] MP[+1] Your hp is fully restored (29). Your mp is fully restored (7). One of your tentacles grows a vicious spike. MP[-1] You lost 1 mp, and now have 6/7 mp. You tentacle-slap the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your transformation is almost over. Your tentacle spike disappears. A jackal comes into view. MP[+1] Your mp is fully restored (7). One of your tentacles grows a vicious spike. MP[-1] You lost 1 mp, and now have 6/7 mp. Your transformation is almost over. A jackal comes into view. A water moccasin and 2 jackals come into view. Found a stone staircase leading down. The helpless jackal fails to defend itself. You tentacle-slap the jackal. Your grab misses the jackal. The jackal barks! x3; The water moccasin hisses angrily. The jackal bites you. HP[-2] You take 2 damage, and now have 27/29 hp. You barely miss the jackal. You grab the jackal. You pierce the jackal, but do no damage. You constrict the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. HP[-3] You take 3 damage, and now have 24/29 hp. You tentacle-slap the jackal. You kill the jackal! You tentacle-slap the jackal. Your grab misses the jackal. Your tentacle spike misses the jackal. Your squeeze misses the jackal. You closely miss the jackal. Your grab misses the jackal. You pierce the jackal, but do no damage. The jackal misses you. The jackal bites you but does no damage. You tentacle-slap the jackal. You kill the jackal! You tentacle-slap the water moccasin. You grab the water moccasin. You pierce the water moccasin. You tentacle-slap the water moccasin. Your squeeze misses the water moccasin. Your tentacle spike disappears. You constrict the water moccasin. The jackal barely misses you. The water moccasin bites you! The jackal bites you but does no damage. The water moccasin closely misses you. HP[-9] MP[+1] You take 9 damage, and now have 15/29 hp. MASSIVE DAMAGE!! (PAUSE) Your mp is fully restored (7). You tentacle-slap the water moccasin. You squeeze the water moccasin, but do no damage. You constrict the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-5] You take 5 damage, and now have 10/29 hp. It was a potion of heal wounds. You feel much better. You constrict the water moccasin. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The jackal barely misses you. HP[+4] You regained 4 hp, and now have 14/29 hp. You release your grip on the water moccasin. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * HP[-13] You take 13 damage, and now have 1/29 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of cancellation. You feel magically purged. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.2 Fighting | | 1.9 Dodging | | 2.6 Unarmed Combat | | 3.9 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 72 | 26 || 98 Kick | 20 | 11 || 31 Constrict | 19 | 10 || 29 Tentacles | 13 | 7 || 20 Punch | 2 | 1 || 3 Cast: Beastly Appendage | 25 | 9 || 34 Use: Potion | | 2 || 2 Stab: Sleeping | 9 | 3 || 12 Armor: Skin | 2 | 4 || 6 Dodge: Dodged | 27 | 17 || 44 Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, hellmonk_ecumenical_altar_zigzags D:2: layout_basic D:3: layout_loops_ring, small_statue_intersection, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 292 | D:1 | Reached XP level 2. HP: 16/18 MP: 3/5 327 | D:1 | Found a faded altar of an unknown god. 397 | D:1 | Reached skill level 1 in Stealth 1219 | D:2 | Reached XP level 3. HP: 13/23 MP: 4/6 2238 | D:2 | Reached skill level 2 in Stealth 2330 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/7 2828 | D:3 | Noticed a water moccasin 2838 | D:3 | HP: 7/29 [poisoned by a water moccasin] 2838 | D:3 | HP: 1/29 [water moccasin (6)] 2839 | D:3 | Succumbed to a water moccasin's poison Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:3) 2 ball pythons 6 endoplasms 5 giant cockroaches 6 goblins 3 hobgoblins (D:2) 5 jackals (D:3) 7 kobolds 2 quokkas 2 bats 2 frilled lizards 5 rats 49 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 111 | 0 | 0.0 | 49 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 56 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 28 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2832 | 2779 | 53 | 0 | 2490 | 3 | 944.0 | Dungeon | 2832 | 2779 | 53 | 0 | 2490 | 3 | 944.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1470 daAuts D:1: 1026 daAuts D:3: 336 daAuts